60086
Offline 202.189.22.33:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 25/300
- 26/200
- 27/200
- 36/100
- 33/200
- 13/100
Quick answers
from the figures on this pageReset cycle
How often does 60086 wipe, and when?
An estimate from the force wipe gives 60086's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 46 days ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does 60086 carry, and what do they mean?
These are the tags 60086 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 60086?
These Rust Metrics lists carry 60086: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does 60086 hold among Rust servers?
Player hours over seven days put 60086 at #15,490, in the top 70% of all ranked servers.
What is the population on 60086?
Status for 60086: offline. Last seen 39 days 21 hours ago.
Server
Which location does 60086 run from?
Reading: location. 60086 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 202.189.22.33:28015.
What Rust version is 60086 on?
Rust network protocol 2633 and build 163794 on Windows is the build 60086 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is 60086, and is it online now?
60086 reports offline. The last reading came 39 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on 60086?
No gather rate appears in the name: 60086. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 60086?
Size 3,500 and seed 1: the game generates the procedural map on 60086 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto 60086?
Press F1 in Rust and enter client.connect 202.189.22.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.