(DEV) Rustron Mini PVE (testing)
Online OC 202.137.160.179:28015 checked 11m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 81,539–92,836 · memory 3,160 MBUptime
4 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:10 UTC28d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 23:39 UTC29d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 05:00 UTC30d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/200
- 5/200
- 3/100
- 0/50
- 3/50
- 1/30
Quick answers
from the figures on this pageWipe schedule
What happens on (DEV) Rustron Mini PVE (testing) when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does (DEV) Rustron Mini PVE (testing) wipe, and when?
With the force wipe, once a month, (DEV) Rustron Mini PVE (testing) wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 20 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
Which tags does (DEV) Rustron Mini PVE (testing) carry, and what do they mean?
These are the tags (DEV) Rustron Mini PVE (testing) publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; OC (Oceania): Oceania is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does (DEV) Rustron Mini PVE (testing) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry (DEV) Rustron Mini PVE (testing): Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does (DEV) Rustron Mini PVE (testing) hold among Rust servers?
Top 35% of all ranked servers: (DEV) Rustron Mini PVE (testing) takes #7,924 on seven-day player hours and #153 in Oceania.
What player count does (DEV) Rustron Mini PVE (testing) carry?
0 of 100 slots are filled on (DEV) Rustron Mini PVE (testing) right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.
Server details
Where does (DEV) Rustron Mini PVE (testing) sit?
(DEV) Rustron Mini PVE (testing) gives Oceania as its location, with the OC tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 202.137.160.179:28015.
What Rust version is (DEV) Rustron Mini PVE (testing) on?
Rust network protocol 2635 and build 168909 on Windows is the build (DEV) Rustron Mini PVE (testing) runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on (DEV) Rustron Mini PVE (testing) within range?
Check: fps. Average 99 server fps over the last 48 hours, low of 54. Within range. Reading: 92,836 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,948 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on (DEV) Rustron Mini PVE (testing), and is it online?
Check: connection. (DEV) Rustron Mini PVE (testing) is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 93% uptime over the last 7 full days. It was up 156 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is (DEV) Rustron Mini PVE (testing) configured, and what rules are in force?
Check: gather rate. The name (DEV) Rustron Mini PVE (testing) does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on (DEV) Rustron Mini PVE (testing)?
From seed 2078740279, the game generates the procedural map on (DEV) Rustron Mini PVE (testing). Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How do you connect to (DEV) Rustron Mini PVE (testing)?
To join: start Rust, press F1 and type client.connect 202.137.160.179:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustron.tebex.io/ is where its website sits.