RFG Troubleshooting
Offline 199.231.185.234:27500 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:21 UTC21d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:02 UTC26d ago | 0 | – | 5.4 days | 0 |
| Sun 27 Sep, 06:36 UTC32d ago | 1 | halved by day 2 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/500
- 126/100
- 112/225
- 40/700
- 4/200
- 12/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RFG Troubleshooting?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.
How often does RFG Troubleshooting wipe, and when?
There is no next wipe to predict: RFG Troubleshooting wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 13 hours ago.
Tag meanings
How should you read the tags on RFG Troubleshooting?
These are the tags RFG Troubleshooting publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts12 (Group limit): Team cap: 12; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who operates RFG Troubleshooting?
The rfgam.ing hostname on RFG Troubleshooting also appears on 11 other servers we track, which points to one operator.
Where does RFG Troubleshooting appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RFG Troubleshooting: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does RFG Troubleshooting sit in the rankings?
Ranking for RFG Troubleshooting: #14,433 on seven-day player hours, top 65% of all ranked servers.
What is the population on RFG Troubleshooting?
RFG Troubleshooting is not responding; status offline, last seen 21 days 9 hours ago.
Operator and location
What location is RFG Troubleshooting hosted in?
No region tag on RFG Troubleshooting. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 199.231.185.234:27500.
What Rust version is RFG Troubleshooting on?
Reading: RFG Troubleshooting, Rust network protocol 2634 and build 167058, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is RFG Troubleshooting, and is it online now?
RFG Troubleshooting reports offline. The last reading came 21 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Settings and map
What settings and rules apply on RFG Troubleshooting?
Reading the name gives no gather rate for RFG Troubleshooting. The cap on groups is 12 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RFG Troubleshooting?
Check: map. Procedural, size 3,500, seed 116945, generated by the game on RFG Troubleshooting. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Royal Family Gaming FPS+.
Join
How can you get onto RFG Troubleshooting?
Check: join. Open Rust, press F1, then enter client.connect 199.231.185.234:27500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://royalfamilygaming.com is where its website sits.