RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,302 Populated3,170 Fresh wipes 3 h121 Scan5 min
‹ All servers198.244.177.77:28015
Online Full Queue Fresh wipe Wipe due No query

Facepunch Staging CraggyIsland

Online 198.244.177.77:28015 checked 11m ago

official duo monthly wipes
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 2, past the slots
0 10 30 60 120 256 FPS 31 SERVER FPS

Server fps

48 h low 31 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 6,000 ×1000

Entities

48 h range 4,000–6,000 · memory 1,910 MB
1239 ET SINCE RESTART 15:00

Uptime

15 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,448top 29%
Last wipe34d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory1,910MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, and #286 of the duo servers (top 68%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:09 UTC21d ago 2 – running 0
Thu 24 Sep, 10:45 UTC34d ago 2 halved by day 2 13.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Facepunch Staging CraggyIsland when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 7 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.

What wipe timing does Facepunch Staging CraggyIsland follow?

Once a month Facepunch Staging CraggyIsland wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 34 days 22 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Facepunch Staging CraggyIsland carry, and what do they mean?

These are the tags Facepunch Staging CraggyIsland publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts2 (Group limit): Team cap: 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169621 (Build): Game build reading: 169621; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind Facepunch Staging CraggyIsland?

Check: operator. Facepunch Staging CraggyIsland publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show Facepunch Staging CraggyIsland?

Rust Metrics lists featuring Facepunch Staging CraggyIsland: Duo Rust servers and Tag: official. listed.. Reading: server list filters. It comes up under Type: No plugins at all; Server tag: Monthly ^m; Group limit: Duo; Wipe schedule: Monthly; Boxes: Official only.

Population

What position does Facepunch Staging CraggyIsland hold among Rust servers?

Ranking for Facepunch Staging CraggyIsland: #6,448 on seven-day player hours, top 29% of all ranked servers. The duo group places it at #286.

How full does Facepunch Staging CraggyIsland get?

Reading for Facepunch Staging CraggyIsland: 0 players online now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 19:00 UTC, averaging 2 players at that hour.

Server

Where does Facepunch Staging CraggyIsland sit?

Reading: location. Facepunch Staging CraggyIsland gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 198.244.177.77:28015.

What Rust version is Facepunch Staging CraggyIsland on?

Reading: Facepunch Staging CraggyIsland, Rust network protocol 2635 and build 169621, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does Facepunch Staging CraggyIsland perform?

Over the last 48 hours the average was 58 server fps; the floor was 31. Check: entities. The peak was 6,000, counting buildings, deployables and the rest of the world. Memory peak: 1,910 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Facepunch Staging CraggyIsland up, and how often does it stay up?

Reading: online. Facepunch Staging CraggyIsland answers right now. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Facepunch Staging CraggyIsland?

Check: gather rate. The name Facepunch Staging CraggyIsland does not state one. Groups stop at 2 players. The label given is duo. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Rust's Official tab, inside the game, carries this server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Facepunch Staging CraggyIsland on?

From seed 57, the game generates the procedural map on Facepunch Staging CraggyIsland. Its size is 1,024. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: CraggyIsland.

How to join

How do you connect to Facepunch Staging CraggyIsland?

To join: start Rust, press F1 and type client.connect 198.244.177.77:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptsw,$r?,v2635,^m,gmrust,cs169621,ts2

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts2
Group limit Team cap: 2.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169621
Build Game build reading: 169621.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.