RUST METRICSFlight deck · live data
Data live Servers11,748 Players75,412 Populated3,731 Fresh wipes 3 h135 Scan5 min
‹ All servers196.41.10.115:28015
Offline Full Queue Fresh wipe Wipe due No query

TRU Rust | Tactical Recon Unit | PvE

Offline 196.41.10.115:28015 checked 2d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,432top 69%
Last wipe66d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does TRU Rust | Tactical Recon Unit | PvE wipe?

An estimate from the force wipe gives TRU Rust | Tactical Recon Unit | PvE's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 66 days 15 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does TRU Rust | Tactical Recon Unit | PvE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160450 (Build): The server runs game build 160450; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from TRU Rust | Tactical Recon Unit | PvE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show TRU Rust | Tactical Recon Unit | PvE?

On Rust Metrics, TRU Rust | Tactical Recon Unit | PvE sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does TRU Rust | Tactical Recon Unit | PvE sit in the rankings?

Player hours over seven days put TRU Rust | Tactical Recon Unit | PvE at #15,432, in the top 69% of all ranked servers.

How full does TRU Rust | Tactical Recon Unit | PvE get?

Status for TRU Rust | Tactical Recon Unit | PvE: offline. Last seen 2 days 3 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does TRU Rust | Tactical Recon Unit | PvE sit?

No region comes from TRU Rust | Tactical Recon Unit | PvE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 196.41.10.115:28015.

What Rust version is TRU Rust | Tactical Recon Unit | PvE on?

Reading: TRU Rust | Tactical Recon Unit | PvE, Rust network protocol 2632 and build 160450, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on TRU Rust | Tactical Recon Unit | PvE, and is it online?

Reading: offline. TRU Rust | Tactical Recon Unit | PvE last answered 2 days 3 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Map and rules

How is TRU Rust | Tactical Recon Unit | PvE configured, and what rules are in force?

Reading the name gives no gather rate for TRU Rust | Tactical Recon Unit | PvE. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on TRU Rust | Tactical Recon Unit | PvE?

Check: map. Procedural, generated by the game, on TRU Rust | Tactical Recon Unit | PvE.

Join

How do you connect to TRU Rust | Tactical Recon Unit | PvE?

Check: join. Open Rust, press F1, then enter client.connect 196.41.10.115:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp32
Max players The server holds 32 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Protocol 2632: join only on the same game version.
cs160450
Build The server runs game build 160450.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.