RUST METRICSFlight deck · live data
Data live Servers11,633 Players48,252 Populated3,188 Fresh wipes 3 h102 Scan5 min
‹ All servers195.60.167.77:29015
Online Full Queue Fresh wipe Wipe due No query

Pookie's Playground PVE! Monthly!

Online 195.60.167.77:29015 checked 14m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 07:00 UTC
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,753 ×1000

Entities

48 h range 110,065–126,405 · memory 3,068 MB
1239 ET SINCE RESTART 03:04

Uptime

3 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,570top 61%
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Memory3,068MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 9hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Pookie's Playground PVE! Monthly! when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

When does Pookie's Playground PVE! Monthly! wipe?

With the force wipe, once a month, Pookie's Playground PVE! Monthly! wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 12 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Pookie's Playground PVE! Monthly! carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): Slots: 300; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Pookie's Playground PVE! Monthly!. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pookie's Playground PVE! Monthly!?

Rust Metrics lists featuring Pookie's Playground PVE! Monthly!: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Pookie's Playground PVE! Monthly! hold among Rust servers?

Ranking for Pookie's Playground PVE! Monthly!: #13,570 on seven-day player hours, top 61% of all ranked servers.

What is the population on Pookie's Playground PVE! Monthly!?

Current headcount on Pookie's Playground PVE! Monthly!: 0 players, 300 slots available. Check: players over seven days. Average 0, peak 1.

Server details

Which location does Pookie's Playground PVE! Monthly! run from?

No region comes from Pookie's Playground PVE! Monthly!. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 195.60.167.77:29015.

What Rust version is Pookie's Playground PVE! Monthly! on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pookie's Playground PVE! Monthly!. Check: protocol. To join, your game must match; Steam handles the update.

How does Pookie's Playground PVE! Monthly! perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 54. Reading: 126,405 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,372 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Pookie's Playground PVE! Monthly!, and is it online now?

Reading: online. Pookie's Playground PVE! Monthly! answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Pookie's Playground PVE! Monthly! enforce, and what are its settings?

No gather rate appears in the name: Pookie's Playground PVE! Monthly!. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Pookie's Playground PVE! Monthly! on?

From seed 980438657, the game generates the procedural map on Pookie's Playground PVE! Monthly!. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Pookie's Playground PVE! Monthly!?

Press F1 in Rust and enter client.connect 195.60.167.77:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/CqYHrfvs.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp300
Max players Slots: 300.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.