nameserver
Offline 195.170.198.254:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:48 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:14 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:51 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:46 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 15:48 UTC6d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/300
- 200/50
- 19/3300
- 4/300
- 2/100
- 0/40
Quick answers
from the figures on this pageReset cycle
How often does nameserver wipe, and when?
A new world is made every few hours by nameserver, which keeps no wipe schedule; those resets are not wipes.
Lists and filters
How should you read the tags on nameserver?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does nameserver hold among Rust servers?
Ranking for nameserver: #8,889 on seven-day player hours, top 40% of all ranked servers.
What is the population on nameserver?
Reading for nameserver: offline at this moment; last seen 46 hours ago. Seven-day check: 1 players on average. Peak reading: 2.
Server
What location is nameserver hosted in?
No region tag on nameserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 195.170.198.254:28015.
What Rust version is nameserver on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by nameserver. To get in, your game needs the same protocol; Steam applies the update.
How reliable is nameserver, and is it online now?
nameserver reports offline. The last reading came 46 hours ago. Uptime for the last 5 full days: 2 of 120 hours, or 2%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Rules and settings
What settings and rules apply on nameserver?
Reading the name gives no gather rate for nameserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on nameserver?
Check: map. Procedural, generated by the game, on nameserver.
How to join
How can you get onto nameserver?
Check: join. Open Rust, press F1, then enter client.connect 195.170.198.254:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.