TEST SERVER
Offline 194.147.90.159:35000 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:53 UTC41d ago | 0 | – | running | 0 |
| Sun 13 Sep, 23:10 UTC45d ago | 4 | halved by day 1 | 3.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1,140/2000
- 417/525
- 137/400
- 170/250
- 70/400
- 41/125
Quick answers
from the figures on this pageReset cycle
What happens on TEST SERVER when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.
When does TEST SERVER wipe?
The rhythm of TEST SERVER's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 13 hours ago.
Tag meanings
Which tags does TEST SERVER carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp600 (Max players): The server holds 600 slots; ts100000 (Group limit): Teams are capped at 100000; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $rRU (Region code): The code for this server's region is RU; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from TEST SERVER. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TEST SERVER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST SERVER: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does TEST SERVER sit in the rankings?
Ranking for TEST SERVER: #16,363 on seven-day player hours, top 71% of all ranked servers.
What is the population on TEST SERVER?
Reading for TEST SERVER: offline at this moment; last seen 34 days ago.
Server details
What location is TEST SERVER hosted in?
No region tag on TEST SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 194.147.90.159:35000.
What Rust version is TEST SERVER on?
Rust network protocol 2633 and build 165217 on Windows is the build TEST SERVER runs. Matching protocol is required to join. Let Steam update your game.
Is TEST SERVER up, and how often does it stay up?
Check: connection. TEST SERVER is offline at this moment. Last contact was 34 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does TEST SERVER enforce, and what are its settings?
No gather rate appears in the name: TEST SERVER. Group size, maximum: 100000 players. Mode check gives minigames & battle royale; battle royale, parkour, Bedwars and arenas. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is TEST SERVER on?
Check: map. Procedural, size 6,000, seed 1337, generated by the game on TEST SERVER. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: TEST MAP.
How to join
What do you do to join TEST SERVER?
Press F1 in Rust and enter client.connect 194.147.90.159:35000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.