RUST METRICSFlight deck · live data
Data live Servers11,749 Players65,278 Populated3,453 Fresh wipes 3 h195 Scan5 min
‹ All servers192.154.226.214:28080
Online Full Queue Fresh wipe Wipe due No query

Friends of Rust

Online NA 192.154.226.214:28080 checked 8m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 168 SERVER FPS

Server fps

48 h low 68 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,079 ×1000

Entities

48 h range 119,191–125,080 · memory 4,966 MB
1239 ET SINCE RESTART 1D 22H

Uptime

1 days 22 hours since its last restart, at the last reading
7-day average0peak 4
Rank#6,635top 30% · #1045 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory4,966MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:07 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Friends of Rust?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 30 hours.

When does Friends of Rust wipe?

With the force wipe, once a month, Friends of Rust wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 15 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Friends of Rust?

These are the tags Friends of Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Friends of Rust appear in Rust Metrics lists and filters?

On Rust Metrics, Friends of Rust sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Friends of Rust hold among Rust servers?

Top 30% of all ranked servers: Friends of Rust takes #6,635 on seven-day player hours and #1,045 in North America.

What player count does Friends of Rust carry?

0 of 50 slots are filled on Friends of Rust right now. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 23:00 UTC, averaging 1 players at that hour.

Server

Where does Friends of Rust sit?

Its NA tag places Friends of Rust in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 192.154.226.214:28080.

What Rust version is Friends of Rust on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Friends of Rust. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Friends of Rust?

Over the last 48 hours the average was 111 server fps; the floor was 68. Check: entities. The peak was 125,080, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,486 MB. Expect lag when fps falls and entities climb.

How reliable is Friends of Rust, and is it online now?

Friends of Rust reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 46 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Friends of Rust enforce, and what are its settings?

No gather rate appears in the name: Friends of Rust. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Friends of Rust?

From seed 2098159377, the game generates the procedural map on Friends of Rust. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Friends of Rust?

Press F1 in Rust and enter client.connect 192.154.226.214:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.