MASTERS TESTES
Offline SA 189.99.179.45:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 66% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:37 UTC, in 1d 9h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/30
- 1/50
- 0/50
- 0/100
- 0/40
- 1/60
Quick answers
from the figures on this pageWipe schedule
When does MASTERS TESTES wipe?
From biweekly: 14 days after its last wipe, the next wipe of MASTERS TESTES is an estimate. Thursday 29 October at 17:37 UTC is when its next wipe is due. The world it runs now was made 26 days 14 hours ago. A wipe schedule of every two weeks is published in its tags.
Tags
Which tags does MASTERS TESTES carry, and what do they mean?
Tags published by MASTERS TESTES, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; SA (South America): South America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MASTERS TESTES appear in Rust Metrics lists and filters?
On Rust Metrics, MASTERS TESTES sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does MASTERS TESTES hold among Rust servers?
Ranked by seven-day player hours, MASTERS TESTES sits at #6,825 and #157 in South America, inside the top 31%.
What is the population on MASTERS TESTES?
Reading for MASTERS TESTES: offline at this moment; last seen 3 days 11 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Where does MASTERS TESTES sit?
Reading: location. The SA tag puts MASTERS TESTES in South America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 189.99.179.45:28015.
What Rust version is MASTERS TESTES on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by MASTERS TESTES. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MASTERS TESTES, and is it online now?
MASTERS TESTES reports offline. The last reading came 3 days 11 hours ago. Reading: 11% uptime over the last 6 full days. It was up 16 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.
Rules and settings
What settings and rules apply on MASTERS TESTES?
Reading the name gives no gather rate for MASTERS TESTES. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join MASTERS TESTES?
To join: start Rust, press F1 and type client.connect 189.99.179.45:28015. Or press Launch Rust here and Steam opens the game and connects you.