Red Raisin PvE
Online SA 104.234.7.144:28077 checked 8m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 55 · below 20 is lag, below 10 is badEntities
48 h range 138,541–158,128 · memory 5,949 MBUptime
19 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 18% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
- WPT 2Sat 7 Nov, 11:56 UTC9d 7h
- WPT 3Sat 21 Nov, 11:56 UTC23d 7h
- WPT 4Thu 3 Dec, 19:00 UTC35d 15hFW
- WPT 5Sat 5 Dec, 11:56 UTC37d 7h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:56 UTC4d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/50
- 1/50
- 1/100
- 1/40
- 3/60
- 1/100
Quick answers
from the figures on this pageWipe schedule
What happens on Red Raisin PvE when wipe day comes?
The busiest point of its recent wipes drew 24 players on average. Peak crowd on the latest wipe: 30 hours in.
What wipe timing does Red Raisin PvE follow?
The prediction follows its tag, because too few of Red Raisin PvE's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 16 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
Which tags does Red Raisin PvE carry, and what do they mean?
Tags published by Red Raisin PvE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; SA (South America): Its browser listing: South America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Red Raisin PvE?
Rust Metrics lists featuring Red Raisin PvE: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Population
Where does Red Raisin PvE sit in the rankings?
Ranked by seven-day player hours, Red Raisin PvE sits at #1,311 and #43 in South America, inside the top 6%.
What is the population on Red Raisin PvE?
6 of 30 slots are filled on Red Raisin PvE right now. Seven-day check: 8 players on average. Peak reading: 24. The last 48 hours peaked at 00:00 UTC, averaging 20 players at that hour.
Server
Where does Red Raisin PvE sit?
Reading: location. The SA tag puts Red Raisin PvE in South America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.234.7.144:28077.
What Rust version is Red Raisin PvE on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Red Raisin PvE. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Red Raisin PvE?
Reading: 89 server fps on average across the last 48 hours. It never dropped below 55. Check: entities. The peak was 158,128, counting buildings, deployables and the rest of the world. Memory peak: 7,079 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Red Raisin PvE, and is it online now?
Red Raisin PvE reports online. Status: normal. By its reported uptime, the last restart was roughly 19 hours ago. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
How is Red Raisin PvE configured, and what rules are in force?
Check: gather rate. The name Red Raisin PvE does not state one. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Red Raisin PvE?
Size 4,500 and seed 839913053: the game generates the procedural map on Red Raisin PvE from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Red Raisin PvE?
To join: start Rust, press F1 and type client.connect 104.234.7.144:28077. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/XFTtbwWTs.
