RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers45.235.98.245:27235
Online Full Queue Fresh wipe Wipe due No query

LATAMRUST | FULL PVE | 1X

Online SA 45.235.98.245:27235 checked 10m ago

1x biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 5 /50

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 79 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 145,354 ×1000

Entities

48 h range 121,536–149,907 · memory 4,294 MB
1239 ET SINCE RESTART 02:01

Uptime

2 h 1 min since its last restart, at the last reading
7-day average5peak 22
Rank#1,361top 6% · #45 in SA
Last wipe13d agobiweekly schedule
Next wipe18hThu 29 Oct, 20:22 UTC
Memory4,294MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:22 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak31players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. WPT 1Thu 29 Oct, 20:22 UTC18h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
  3. WPT 3Thu 12 Nov, 20:22 UTC14d 18h
  4. WPT 4Thu 26 Nov, 20:22 UTC28d 18h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 16hFW
  6. WPT 6Thu 10 Dec, 20:22 UTC42d 18h

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:22 UTC13d ago 35 – running 5
Thu 1 Oct, 19:25 UTC FW27d ago 27 halved by day 12 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on LATAMRUST | FULL PVE | 1X when wipe day comes?

An average of 31 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 12 when it didn't.

How often does LATAMRUST | FULL PVE | 1X wipe, and when?

Its tag guides the prediction: too few of LATAMRUST | FULL PVE | 1X's wipes are on record to confirm its schedule. Due on Thursday 29 October at 20:22 UTC is its next wipe. 13 days 5 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on LATAMRUST | FULL PVE | 1X?

These are the tags LATAMRUST | FULL PVE | 1X publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; SA (South America): Its browser listing: South America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LATAMRUST | FULL PVE | 1X appear in Rust Metrics lists and filters?

On Rust Metrics, LATAMRUST | FULL PVE | 1X sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Population

Where does LATAMRUST | FULL PVE | 1X sit in the rankings?

Ranked by seven-day player hours, LATAMRUST | FULL PVE | 1X sits at #1,361 and #45 in South America, inside the top 6%.

What player count does LATAMRUST | FULL PVE | 1X carry?

Current headcount on LATAMRUST | FULL PVE | 1X: 5 players, 50 slots available. Check: players over seven days. Average 5, peak 22. The last 48 hours peaked at 23:00 UTC, averaging 8 players at that hour.

Server

What location is LATAMRUST | FULL PVE | 1X hosted in?

Its SA tag places LATAMRUST | FULL PVE | 1X in South America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.235.98.245:27235.

What Rust version is LATAMRUST | FULL PVE | 1X on?

Reading: LATAMRUST | FULL PVE | 1X, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does LATAMRUST | FULL PVE | 1X perform?

Reading: 92 server fps on average across the last 48 hours. It never dropped below 7. Peak entity count: 149,907. Buildings, deployables and all else included. Reading: 4,417 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is LATAMRUST | FULL PVE | 1X up, and how often does it stay up?

Reading: online. LATAMRUST | FULL PVE | 1X answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on LATAMRUST | FULL PVE | 1X?

The name carries the rate: 1x gather on LATAMRUST | FULL PVE | 1X. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is LATAMRUST | FULL PVE | 1X on?

Size 4,250 and seed 1: the game generates the procedural map on LATAMRUST | FULL PVE | 1X from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: FPS+ by LatamRust.com.

Connection

How can you get onto LATAMRUST | FULL PVE | 1X?

Check: join. Open Rust, press F1, then enter client.connect 45.235.98.245:27235. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://latamrust.tebex.io/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

SA
South America Its browser listing: South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.