RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers188.29.192.65:28015
Offline Full Queue Fresh wipe Wipe due No query

Shabba

Offline EU 188.29.192.65:28015 checked 1d ago

vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 00:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 77 SERVER FPS

Server fps

48 h low 70 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 128,395 ×1000

Entities

48 h range 128,395–128,749 · memory 3,780 MB
1239 ET SINCE RESTART 4D 05H

Uptime

4 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,348top 69% · #2570 in EU
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory3,780MBat the last reading
REC 1

Players

AveragePeak
0123422:0023:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Shabba follow?

To tell the rhythm of Shabba, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 22 hours ago.

Tag meanings

How should you read the tags on Shabba?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from Shabba. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Shabba appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Shabba: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Shabba sit in the rankings?

Player hours over the last seven days put Shabba at #15,348, #2,570 in Europe, in the top 69% of all ranked servers.

How full does Shabba get?

Shabba is not responding; status offline, last seen 44 hours ago. Seven-day reading: 0 players on average.

Server

Which location does Shabba run from?

Shabba gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.29.192.65:28015.

What Rust version is Shabba on?

Reading: Shabba, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Shabba perform?

Reading: 75 server fps on average across the last 48 hours. It never dropped below 70. Peak entity count: 128,749. Buildings, deployables and all else included. Reading: 4,440 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Shabba, and is it online?

Shabba reports offline. The last reading came 44 hours ago. Reading: uptime. About 4 days 5 hours ago it restarted, on its own count. Uptime for the last 2 full days: 25 of 48 hours, or 52%. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Shabba?

Reading the name gives no gather rate for Shabba. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Shabba?

Size 4,500 and seed 1994412: the game generates the procedural map on Shabba from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Shabba?

Press F1 in Rust and enter client.connect 188.29.192.65:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.