RUST METRICSFlight deck · live data
Data live Servers11,752 Players56,681 Populated3,410 Fresh wipes 3 h130 Scan5 min
‹ All servers185.90.102.73:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 185.90.102.73:28015 checked 10h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,886top 26%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0010:0011:0017:0005:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct22 Oct25 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:13 UTC1d ago – – – 1
Tue 27 Oct, 11:19 UTC1d ago – – – 0
Tue 27 Oct, 10:50 UTC1d ago – – – 0
Mon 26 Oct, 18:28 UTC2d ago – – – 0
Mon 26 Oct, 16:38 UTC2d ago – – – 0
Mon 26 Oct, 16:07 UTC2d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ServerName follow?

A new world is made every few hours by ServerName, which keeps no wipe schedule; those resets are not wipes.

Lists and filters

How should you read the tags on ServerName?

Tags published by ServerName, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ServerName appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ServerName: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does ServerName sit in the rankings?

Ranking for ServerName: #5,886 on seven-day player hours, top 26% of all ranked servers.

What player count does ServerName carry?

ServerName is not responding; status offline, last seen 10 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 09:00 UTC over the last 48 hours.

Operator and location

Where does ServerName sit?

Reading: location. ServerName gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.90.102.73:28015.

What Rust version is ServerName on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by ServerName. Matching protocol is required to join. Let Steam update your game.

How reliable is ServerName, and is it online now?

ServerName reports offline. The last reading came 10 hours ago. Reading: 20% uptime over the last 7 full days. It was up 34 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.

Settings and map

What settings and rules apply on ServerName?

No gather rate appears in the name: ServerName. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is ServerName on?

The game generates a procedural map for ServerName.

Connection

How do you connect to ServerName?

To join: start Rust, press F1 and type client.connect 185.90.102.73:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.