Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.22:20000 checked 10m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
34% full 7-day avg7-day peak 236, past the slotsServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 141,712–189,720 · memory 3,496 MBUptime
4 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #28 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 20h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 10:01 UTC20h
- WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 3Fri 6 Nov, 10:01 UTC7d 20h
- WPT 4Fri 13 Nov, 10:01 UTC14d 20h
- WPT 5Fri 20 Nov, 10:01 UTC21d 20h
- WPT 6Fri 27 Nov, 10:01 UTC28d 20h
- WPT 7Thu 3 Dec, 19:00 UTC35d 5hFW
- WPT 8Fri 4 Dec, 10:01 UTC35d 20h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 236, 7 hours in, with 24 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 236+24 queue | – | running | 18 |
| Fri 16 Oct, 10:02 UTC13d ago | 230+8 queue | halved by day 3 | 7 days | 7 |
| Fri 9 Oct, 10:01 UTC20d ago | 235+15 queue | halved by day 3 | 7 days | 6 |
| Fri 2 Oct, 10:02 UTC27d ago | 236+39 queue | halved by day 3 | 7 days | 35 |
| Fri 25 Sep, 10:01 UTC34d ago | 231+11 queue | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC41d ago | 234+23 queue | halved by day 3 | 7 days | 12 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 363/375
- 182/200
- 40/200
- 54/200
- 6/200
- 7/350
Quick answers
from the figures on this pageWipe timing
What happens on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий when wipe day comes?
An average of 234 players came at the busiest on its recent wipes. With 24 more waiting in the queue, the crowd peaked 7 hours after the wipe on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half when it didn't.
What wipe timing does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий follow?
Wipes on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий come every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC its next wipe is due. The world in play was created 6 days 3 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
How should you read the tags on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?
These are the tags Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; jp1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?
Most likely the same operator runs them: Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes a magicrust.gg hostname, and so do 35 other servers we track.
Which lists and filters on Rust Metrics show Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?
On Rust Metrics, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий sits in these lists: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Player count
What position does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий hold among Rust servers?
Ranking for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий: #272 on seven-day player hours, top 1% of all ranked servers. Check: group rank. #28 among duo servers.
What is the population on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?
34 of 100 slots are filled on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий right now. Seven-day check: 68 players on average. Peak reading: 236. The last 48 hours peaked at 16:00 UTC, averaging 66 players at that hour.
Server
What location is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий hosted in?
The name of Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.207.214.22:20000.
What Rust version is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий on?
Reading: Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?
Over the last 48 hours the average was 48 server fps; the floor was 47. Check: entities. The peak was 189,720, counting buildings, deployables and the rest of the world. Reading: 5,022 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий up, and how often does it stay up?
Reading: online. Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий configured, and what rules are in force?
The name carries the rate: 2x gather on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий. Groups stop at 2 players. The label given is duo. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий on?
Size 4,000 and seed 1337: the game generates the procedural map on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: BAЙП ЧEPEЗ 21 Ч..
Connection
What do you do to join Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?
To join: start Rust, press F1 and type client.connect 185.207.214.22:20000. Or press Launch Rust here and Steam opens the game and connects you. https://magicrust.gg/serv8 is where its website sits.
