RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers185.207.214.22:20000
Online Full Queue Fresh wipe Wipe due No query

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.22:20000 checked 10m ago

2x duo weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 25 50 75 100 PAX 34 /100

Players now

34% full 7-day avg7-day peak 236, past the slots
0 10 30 60 120 256 FPS 48 SERVER FPS

Server fps

48 h low 47 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 144,262 ×1000

Entities

48 h range 141,712–189,720 · memory 3,496 MB
1239 ET SINCE RESTART 04:58

Uptime

4 h 58 min since its last restart, at the last reading
7-day average68peak 236
Rank#272top 1%
Last wipe6d agoweekly schedule
Next wipe20hFri 30 Oct, 10:01 UTC
Memory3,496MB48 h peak 71 players
REC 1

Players

AveragePeak
02040608014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #28 of the duo servers (top 7%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 20h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak234players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 10:01 UTC20h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
  3. WPT 3Fri 6 Nov, 10:01 UTC7d 20h
  4. WPT 4Fri 13 Nov, 10:01 UTC14d 20h
  5. WPT 5Fri 20 Nov, 10:01 UTC21d 20h
  6. WPT 6Fri 27 Nov, 10:01 UTC28d 20h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 5hFW
  8. WPT 8Fri 4 Dec, 10:01 UTC35d 20h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 236, 7 hours in, with 24 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 236+24 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 230+8 queue halved by day 3 7 days 7
Fri 9 Oct, 10:01 UTC20d ago 235+15 queue halved by day 3 7 days 6
Fri 2 Oct, 10:02 UTC27d ago 236+39 queue halved by day 3 7 days 35
Fri 25 Sep, 10:01 UTC34d ago 231+11 queue halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 234+23 queue halved by day 3 7 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий when wipe day comes?

An average of 234 players came at the busiest on its recent wipes. With 24 more waiting in the queue, the crowd peaked 7 hours after the wipe on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half when it didn't.

What wipe timing does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий follow?

Wipes on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий come every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC its next wipe is due. The world in play was created 6 days 3 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

These are the tags Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; jp1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Most likely the same operator runs them: Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes a magicrust.gg hostname, and so do 35 other servers we track.

Which lists and filters on Rust Metrics show Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

On Rust Metrics, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий sits in these lists: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Player count

What position does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий hold among Rust servers?

Ranking for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий: #272 on seven-day player hours, top 1% of all ranked servers. Check: group rank. #28 among duo servers.

What is the population on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

34 of 100 slots are filled on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий right now. Seven-day check: 68 players on average. Peak reading: 236. The last 48 hours peaked at 16:00 UTC, averaging 66 players at that hour.

Server

What location is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий hosted in?

The name of Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.207.214.22:20000.

What Rust version is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий on?

Reading: Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Over the last 48 hours the average was 48 server fps; the floor was 47. Check: entities. The peak was 189,720, counting buildings, deployables and the rest of the world. Reading: 5,022 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий up, and how often does it stay up?

Reading: online. Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий configured, and what rules are in force?

The name carries the rate: 2x gather on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий. Groups stop at 2 players. The label given is duo. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий on?

Size 4,000 and seed 1337: the game generates the procedural map on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: BAЙП ЧEPEЗ 21 Ч..

Connection

What do you do to join Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

To join: start Rust, press F1 and type client.connect 185.207.214.22:20000. Or press Launch Rust here and Steam opens the game and connects you. https://magicrust.gg/serv8 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts2
Group limit You may team up with at most 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Other

jp1
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.