CZ/EU PVE 4 fun
Online EU 185.180.2.43:28189 checked 8m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 31,169–33,914 · memory 1,103 MBUptime
1 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:46 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 16:35 UTC30d ago | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/2000
- 32/100
- 27/200
- 4/200
- 12/140
- 14/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on CZ/EU PVE 4 fun?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does CZ/EU PVE 4 fun wipe?
Its rhythm cannot be told from the wipes of CZ/EU PVE 4 fun on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 11 hours ago the current world was made.
Lists and filters
Which tags does CZ/EU PVE 4 fun carry, and what do they mean?
Tags published by CZ/EU PVE 4 fun, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show CZ/EU PVE 4 fun?
On Rust Metrics, CZ/EU PVE 4 fun sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does CZ/EU PVE 4 fun sit in the rankings?
Top 44% of all ranked servers: CZ/EU PVE 4 fun takes #9,883 on seven-day player hours and #2,250 in Europe.
What player count does CZ/EU PVE 4 fun carry?
0 of 30 slots are filled on CZ/EU PVE 4 fun right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does CZ/EU PVE 4 fun run from?
CZ/EU PVE 4 fun gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.180.2.43:28189.
What Rust version is CZ/EU PVE 4 fun on?
Rust network protocol 2635 and build 168909 on Linux is the build CZ/EU PVE 4 fun runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for CZ/EU PVE 4 fun?
Check: fps. Average 20 server fps over the last 48 hours, low of 20. Within range. Peak entity count: 33,914. Buildings, deployables and all else included. Reading: 1,702 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on CZ/EU PVE 4 fun, and is it online?
Check: connection. CZ/EU PVE 4 fun is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is CZ/EU PVE 4 fun configured, and what rules are in force?
Check: gather rate. The name CZ/EU PVE 4 fun does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is CZ/EU PVE 4 fun on?
From seed 1526409129, the game generates the procedural map on CZ/EU PVE 4 fun. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to CZ/EU PVE 4 fun?
To join: start Rust, press F1 and type client.connect 185.180.2.43:28189. Or press Launch Rust here and Steam opens the game and connects you.