Rusted Island | AU | PvE | Zombies
Offline OC 180.181.246.77:28115 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 88% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:39 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 11:39 UTC28d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/200
- 9/200
- 11/100
- 5/50
- 6/50
- 1/30
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rusted Island | AU | PvE | Zombies?
An average of 2 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe.
When does Rusted Island | AU | PvE | Zombies wipe?
With the force wipe, once a month, Rusted Island | AU | PvE | Zombies wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on Rusted Island | AU | PvE | Zombies?
Tags published by Rusted Island | AU | PvE | Zombies, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Oceania is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rusted Island | AU | PvE | Zombies appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rusted Island | AU | PvE | Zombies: Rust servers in Oceania, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Rusted Island | AU | PvE | Zombies sit in the rankings?
Ranked by seven-day player hours, Rusted Island | AU | PvE | Zombies sits at #13,597 and #189 in Oceania, inside the top 62%.
How full does Rusted Island | AU | PvE | Zombies get?
Status for Rusted Island | AU | PvE | Zombies: offline. Last seen 18 days 23 hours ago.
Operator and location
Where does Rusted Island | AU | PvE | Zombies sit?
Reading: location. The OC tag puts Rusted Island | AU | PvE | Zombies in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 180.181.246.77:28115.
What Rust version is Rusted Island | AU | PvE | Zombies on?
Rust network protocol 2634 and build 167398 on Windows is the build Rusted Island | AU | PvE | Zombies runs. To get in, your game needs the same protocol; Steam applies the update.
Is Rusted Island | AU | PvE | Zombies up, and how often does it stay up?
Check: connection. Rusted Island | AU | PvE | Zombies is offline at this moment. Last contact was 18 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Rules and settings
What settings and rules apply on Rusted Island | AU | PvE | Zombies?
Check: gather rate. The name Rusted Island | AU | PvE | Zombies does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Rusted Island | AU | PvE | Zombies on?
The game generates a procedural map for Rusted Island | AU | PvE | Zombies.
How to join
What do you do to join Rusted Island | AU | PvE | Zombies?
Press F1 in Rust and enter client.connect 180.181.246.77:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.