RUST METRICSFlight deck · live data
Data live Servers11,665 Players44,308 Populated3,062 Fresh wipes 3 h103 Scan5 min
‹ All servers176.77.57.10:28020
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 176.77.57.10:28020 checked 40d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,481no region published
Last wipe40d agobiweekly schedule
Next wipe1d 9hThu 29 Oct, 10:56 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 10:56 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 10:56 UTC1d 9h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 17hFW
  3. WPT 3Thu 12 Nov, 10:56 UTC15d 9h
  4. WPT 4Thu 26 Nov, 10:56 UTC29d 9h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 17hFW
  6. WPT 6Thu 10 Dec, 10:56 UTC43d 9h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 10:56 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Untitled Rust Server?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does My Untitled Rust Server wipe, and when?

Its tag guides the prediction: too few of My Untitled Rust Server's wipes are on record to confirm its schedule. Thursday 29 October at 10:56 UTC is when its next wipe is due. The world in play was created 40 days 14 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Protocol 2632: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^k (Build server): Design bases and practise building; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Untitled Rust Server: Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Where does My Untitled Rust Server sit in the rankings?

Player hours over seven days put My Untitled Rust Server at #15,481, in the top – of all ranked servers.

What player count does My Untitled Rust Server carry?

Status for My Untitled Rust Server: offline. Last seen 40 days 13 hours ago.

Server

Where does My Untitled Rust Server sit?

No region comes from My Untitled Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.77.57.10:28020.

What Rust version is My Untitled Rust Server on?

Reading: My Untitled Rust Server, Rust network protocol 2632 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is My Untitled Rust Server up, and how often does it stay up?

My Untitled Rust Server reports offline. The last reading came 40 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on My Untitled Rust Server?

Check: gather rate. The name My Untitled Rust Server does not state one. 8 players per group, the default value. The mode is build & creative. Note the following: building sandbox, with gathering removed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Untitled Rust Server on?

Check: map. Procedural, generated by the game, on My Untitled Rust Server.

How to join

What do you do to join My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 176.77.57.10:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2632,^b,^k,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Protocol 2632: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^k
Build server Design bases and practise building.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.