RUST METRICSFlight deck · live data
Data live Servers11,662 Players41,782 Populated2,976 Fresh wipes 3 h88 Scan5 min
‹ All servers176.20.131.39:28015
Online Full Queue Fresh wipe Wipe due No query

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |

Online 176.20.131.39:28015 checked 12m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 6 12 19 25 PAX 1 /25

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 110 SERVER FPS

Server fps

48 h low 78 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 148,960 ×1000

Entities

48 h range 134,971–151,040 · memory 4,462 MB
1239 ET SINCE RESTART 21:04

Uptime

21 h 4 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,554top 11%
Last wipe26d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Memory4,462MB48 h peak 5 players
REC 1

Players

AveragePeak
0246803:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 16hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

The busiest point of its recent wipes drew 5 players on average. 45 hours after the wipe, the crowd peaked on the latest wipe.

How often does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipe, and when?

The only wipe for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 8 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

On Rust Metrics, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | sit in the rankings?

Ranking for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: #2,554 on seven-day player hours, top 11% of all ranked servers.

How full does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | get?

1 of 25 slots are filled on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | right now. Check: players over seven days. Average 2, peak 7. Average at the busiest hour was 4 players, at 23:00 UTC over the last 48 hours.

Server details

Which location does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run from?

No region tag on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.20.131.39:28015.

What Rust version is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | within range?

Check: fps. Average 106 server fps over the last 48 hours, low of 78. Within range. Peak entity count: 151,040. Buildings, deployables and all else included. Memory peak: 4,942 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, and is it online now?

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | reports online. Status: normal. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

Reading the name gives no gather rate for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | on?

Check: map. Procedural, size 4,500, seed 93532827, generated by the game on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

Check: join. Open Rust, press F1, then enter client.connect 176.20.131.39:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players The server holds 25 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.