RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,293 Populated2,927 Fresh wipes 3 h93 Scan5 min
‹ All servers174.91.200.182:28015
Offline Full Queue Fresh wipe Wipe due No query

Localhost

Offline NA 174.91.200.182:28015 checked 19d ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 1 /3

Players now

33% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,634top 62% · #1437 in NA
Last wipe26d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct10 Oct13 Oct16 Oct

Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:22 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Localhost?

An average of 1 players came at the busiest on its recent wipes. 27 hours after the wipe, the crowd peaked on the latest wipe.

When does Localhost wipe?

With the force wipe, once a month, Localhost wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days 2 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Localhost?

Tags published by Localhost, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Localhost?

Rust Metrics lists featuring Localhost: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Localhost hold among Rust servers?

Top 62% of all ranked servers: Localhost takes #13,634 on seven-day player hours and #1,437 in North America.

What is the population on Localhost?

Status for Localhost: offline. Last seen 19 days 21 hours ago.

Server

Where does Localhost sit?

Localhost gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 174.91.200.182:28015.

What Rust version is Localhost on?

Reading: Localhost, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

Is Localhost up, and how often does it stay up?

Reading: offline. Localhost last answered 19 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Settings and map

How is Localhost configured, and what rules are in force?

No gather rate appears in the name: Localhost. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Localhost?

The game generates a procedural map for Localhost.

Connection

What do you do to join Localhost?

Press F1 in Rust and enter client.connect 174.91.200.182:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.