IgWorld
Online NA 170.64.38.80:28015 checked 8m ago
Server instruments
last reading Wed 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 46 · below 20 is lag, below 10 is badEntities
48 h range 203,295–205,881 · memory 3,965 MBUptime
2 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:33 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 0/100
- 1/200
- 139/999
- 25/150
- 3/125
Quick answers
from the figures on this pageWipe schedule
What happens on IgWorld when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does IgWorld follow?
The only wipe for IgWorld is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 1 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on IgWorld?
These are the tags IgWorld publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does IgWorld appear in Rust Metrics lists and filters?
On Rust Metrics, IgWorld sits in these lists: Modded Rust servers, checked live, Build and creative servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does IgWorld sit in the rankings?
Top 69% of all ranked servers: IgWorld takes #15,425 on seven-day player hours and #1,544 in North America.
What player count does IgWorld carry?
Current headcount on IgWorld: 0 players, 6 slots available. Check: player average. 0 over the last seven days.
Server details
Where does IgWorld sit?
Reading: location. The NA tag puts IgWorld in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 170.64.38.80:28015.
What Rust version is IgWorld on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by IgWorld. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on IgWorld within range?
Over the last 48 hours the average was 53 server fps; the floor was 46. Reading: 205,881 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,658 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is IgWorld, and is it online now?
Check: connection. IgWorld is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 1 hours ago. Uptime for the last 7 full days: 160 of 168 hours, or 95%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does IgWorld enforce, and what are its settings?
Check: gather rate. The name IgWorld does not state one. 8 players per group, the default value. The mode is build & creative. Note the following: no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on IgWorld?
Check: map. Procedural, size 6,000, seed 37462748, generated by the game on IgWorld. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join IgWorld?
To join: start Rust, press F1 and type client.connect 170.64.38.80:28015. Or press Launch Rust here and Steam opens the game and connects you.