RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers169.155.127.93:10000
Online Full Queue Fresh wipe Wipe due No query

LATAMRUST | NEW EDITION | PVE

Online SA 169.155.127.93:10000 checked 8m ago

biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 385 SERVER FPS

Server fps

48 h low 249 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,782 ×1000

Entities

48 h range 85,032–103,160 · memory 3,138 MB
1239 ET SINCE RESTART 06:57

Uptime

6 h 57 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,285top 64% · #200 in SA
Last wipe14d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory3,138MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 84% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 12 Nov, 16:38 UTC13d 20h
  3. WPT 3Thu 26 Nov, 16:38 UTC27d 20h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 22hFW
  5. WPT 5Thu 10 Dec, 16:38 UTC41d 20h

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:38 UTC14d ago 1 – running 0
Thu 1 Oct, 21:41 UTC FW27d ago 2 halved by day 6 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on LATAMRUST | NEW EDITION | PVE when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 10 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

How often does LATAMRUST | NEW EDITION | PVE wipe, and when?

Its tag guides the prediction: too few of LATAMRUST | NEW EDITION | PVE's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 14 days 3 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does LATAMRUST | NEW EDITION | PVE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; SA (South America): The server browser files it under South America from LATAMRUST | NEW EDITION | PVE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does LATAMRUST | NEW EDITION | PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LATAMRUST | NEW EDITION | PVE: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does LATAMRUST | NEW EDITION | PVE hold among Rust servers?

Ranked by seven-day player hours, LATAMRUST | NEW EDITION | PVE sits at #14,285 and #200 in South America, inside the top 64%.

How full does LATAMRUST | NEW EDITION | PVE get?

Current headcount on LATAMRUST | NEW EDITION | PVE: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1.

Server

Which location does LATAMRUST | NEW EDITION | PVE run from?

LATAMRUST | NEW EDITION | PVE gives South America as its location, with the SA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 169.155.127.93:10000.

What Rust version is LATAMRUST | NEW EDITION | PVE on?

Reading: LATAMRUST | NEW EDITION | PVE, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for LATAMRUST | NEW EDITION | PVE?

Check: fps. Average 371 server fps over the last 48 hours, low of 249. Within range. Reading: 103,160 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,770 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is LATAMRUST | NEW EDITION | PVE, and is it online now?

Check: connection. LATAMRUST | NEW EDITION | PVE is online at this moment. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.

Map and rules

What rules does LATAMRUST | NEW EDITION | PVE enforce, and what are its settings?

Check: gather rate. The name LATAMRUST | NEW EDITION | PVE does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is LATAMRUST | NEW EDITION | PVE on?

Size 4,250 and seed 1: the game generates the procedural map on LATAMRUST | NEW EDITION | PVE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name FPS+ by LatamRust.com.

Connection

How do you connect to LATAMRUST | NEW EDITION | PVE?

Press F1 in Rust and enter client.connect 169.155.127.93:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://latamrust.tebex.io/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.