RUST METRICSFlight deck · live data
Data live Servers11,844 Players83,167 Populated3,755 Fresh wipes 3 h280 Scan5 min
‹ All servers15.235.216.54:29013
Online Full Queue Fresh wipe Wipe due No query

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online EA 15.235.216.54:29013 checked 11m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 50 100 150 200 PAX 5 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 56 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 181,172 ×1000

Entities

48 h range 167,278–189,054 · memory 5,278 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average6peak 17
Rank#1,307top 6% · #132 in EA
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory5,278MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 14 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day comes?

The busiest point of its recent wipes drew 14 players on average. After the latest wipe, numbers topped out at 39 hours.

How often does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and when?

Once a month [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 20 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EA (East Asia): The server browser files it under East Asia from [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Check: operator. [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes a rustez.com hostname, and 13 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Rust Metrics lists featuring [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit in the rankings?

Player hours over the last seven days put [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #1,307, #132 in Asia, in the top 6% of all ranked servers.

What player count does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?

Current headcount on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: 5 players, 200 slots available. Check: players over seven days. Average 6, peak 17. The last 48 hours peaked at 14:00 UTC, averaging 9 players at that hour.

Operator and location

What location is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hosted in?

Its EA tag places [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 15.235.216.54:29013.

What Rust version is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?

Rust network protocol 2635 and build 168909 on Linux is the build [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Reading: 58 server fps on average across the last 48 hours. It never dropped below 52. Check: entities. The peak was 189,054, counting buildings, deployables and the rest of the world. Memory peak: 5,952 MB. Expect lag when fps falls and entities climb.

What is the uptime on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online?

Reading: online. [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing answers right now. By its reported uptime, the last restart was roughly 41 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing enforce, and what are its settings?

Check: gather rate. The name [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does not state one. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

From seed 393537180, the game generates the procedural map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

To join: start Rust, press F1 and type client.connect 15.235.216.54:29013. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustez.com.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.