RUST METRICSFlight deck · live data
Data live Servers11,632 Players42,162 Populated3,029 Fresh wipes 3 h90 Scan5 min
‹ All servers168.100.162.53:28915
Online Full Queue Fresh wipe Wipe due No query

Tims Place PVE Test Server

Online 168.100.162.53:28915 checked 12m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 314,843 ×1000

Entities

48 h range 306,968–316,864 · memory 5,044 MB
1239 ET SINCE RESTART 19:49

Uptime

19 h 49 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,321top 64%
Last wipe10d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory5,044MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:25 UTC10d ago 1 – running 0
Sun 18 Oct, 01:29 UTC11d ago 1 – 0.5 days 0
Tue 13 Oct, 22:07 UTC15d ago 0 – 4.1 days 0
Fri 9 Oct, 21:32 UTC19d ago 1 halved by day 2 4 days 0
Thu 8 Oct, 21:28 UTC20d ago 0 – 1 days 0
Wed 7 Oct, 20:00 UTC21d ago 0 – 1.1 days 0
Tue 6 Oct, 23:00 UTC22d ago 0 – 0.9 days 0
Thu 1 Oct, 18:55 UTC FW27d ago 3 halved by day 1 5.2 days 1
Thu 1 Oct, 11:50 UTC27d ago 3 – 0.3 days 0
Sun 27 Sep, 15:13 UTC31d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Tims Place PVE Test Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't.

How often does Tims Place PVE Test Server wipe, and when?

With the force wipe, once a month, Tims Place PVE Test Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 10 days 19 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Tims Place PVE Test Server?

Tags published by Tims Place PVE Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts25 (Group limit): Team cap: 25; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Tims Place PVE Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Tims Place PVE Test Server: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

Where does Tims Place PVE Test Server sit in the rankings?

Ranking for Tims Place PVE Test Server: #14,321 on seven-day player hours, top 64% of all ranked servers.

What is the population on Tims Place PVE Test Server?

0 of 20 slots are filled on Tims Place PVE Test Server right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Tims Place PVE Test Server sit?

No region comes from Tims Place PVE Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 168.100.162.53:28915.

What Rust version is Tims Place PVE Test Server on?

Reading: Tims Place PVE Test Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Tims Place PVE Test Server perform?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 316,864. Buildings, deployables and all else included. Reading: 5,886 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Tims Place PVE Test Server, and is it online now?

Check: connection. Tims Place PVE Test Server is online at this moment. By its reported uptime, the last restart was roughly 19 hours ago. Uptime for the last 7 full days: 149 of 168 hours, or 89%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Tims Place PVE Test Server?

Check: gather rate. The name Tims Place PVE Test Server does not state one. Group size, maximum: 25 players. The mode is build & creative. Note the following: a build sandbox with no gathering. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Tims Place PVE Test Server?

Size 6,000 and seed 1: the game generates the procedural map on Tims Place PVE Test Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Join

How do you connect to Tims Place PVE Test Server?

To join: start Rust, press F1 and type client.connect 168.100.162.53:28915. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts25,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts25
Group limit Team cap: 25.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.