RUST METRICSFlight deck · live data
Data live Servers11,624 Players39,995 Populated3,014 Fresh wipes 3 h95 Scan5 min
‹ All servers167.94.99.250:28115
Online Full Queue Fresh wipe Wipe due No query

Combat Arena - Staging

Online 167.94.99.250:28115 checked 8m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 4,000 ×1000

Entities

48 h range 4,000–4,000 · memory 1,541 MB
1239 ET SINCE RESTART 02:00

Uptime

2 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,412top 69%
No wipesresets40 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,541MBat the last reading
REC 1

Players

AveragePeak
0123408:0016:0001:0009:0022:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304008:0016:0001:0009:0022:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:10 UTC3h ago – – – 0
Wed 28 Oct, 00:08 UTC7h ago – – – 0
Tue 27 Oct, 20:07 UTC11h ago – – – 0
Tue 27 Oct, 12:07 UTC19h ago – – – 0
Tue 27 Oct, 08:07 UTC23h ago – – – 0
Tue 27 Oct, 04:07 UTC1d ago – – – 0
Tue 27 Oct, 00:07 UTC1d ago – – – 0
Mon 26 Oct, 20:07 UTC1d ago – – – 0
Mon 26 Oct, 16:07 UTC1d ago – – – 0
Mon 26 Oct, 12:11 UTC1d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Combat Arena - Staging wipe?

A new world is made every few hours by Combat Arena - Staging, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on Combat Arena - Staging?

Tags published by Combat Arena - Staging, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169462 (Build): The server runs game build 169462; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus (Region code): Region code reading: us; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates feed fast PvP here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Combat Arena - Staging?

These Rust Metrics lists carry Combat Arena - Staging: Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does Combat Arena - Staging sit in the rankings?

Player hours over seven days put Combat Arena - Staging at #15,412, in the top 69% of all ranked servers.

What player count does Combat Arena - Staging carry?

Current headcount on Combat Arena - Staging: 0 players, 20 slots available. Check: player average. 0 over the last seven days.

Server

What location is Combat Arena - Staging hosted in?

No region comes from Combat Arena - Staging, and its region code is us. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 167.94.99.250:28115.

What Rust version is Combat Arena - Staging on?

Rust network protocol 2635 and build 169462 on Linux is the build Combat Arena - Staging runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Combat Arena - Staging within range?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 4,000 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,777 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Combat Arena - Staging, and is it online now?

Combat Arena - Staging reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 164 of 168 hours, or 98%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Combat Arena - Staging configured, and what rules are in force?

No gather rate appears in the name: Combat Arena - Staging. The group cap is 8 players, which is the default in the game. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is Combat Arena - Staging on?

Size 5,000 and seed 1731636953: the game generates the procedural map on Combat Arena - Staging from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How do you connect to Combat Arena - Staging?

To join: start Rust, press F1 and type client.connect 167.94.99.250:28115. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://combatarena.gg.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,gmrust,cs169462,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169462
Build The server runs game build 169462.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rus
Region code Region code reading: us.

Gameplay

^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^i
Battlefield Kits and high rates feed fast PvP here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.