RUST METRICSFlight deck · live data
Data live Servers11,891 Players103,453 Populated4,007 Fresh wipes 3 h409 Scan5 min
‹ All servers163.123.238.235:28015
Online Full Queue Fresh wipe Wipe due No query

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 98 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,733 ×1000

Entities

48 h range 49,775–52,627 · memory 3,507 MB
1239 ET SINCE RESTART 2D 10H

Uptime

2 days 10 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe13d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory3,507MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap15 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:13 UTC13d ago 2 – running 0
Thu 1 Oct, 18:23 UTC FW28d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Project Halani PvE US | PVE | Plugin Heavy when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.

When does Project Halani PvE US | PVE | Plugin Heavy wipe?

With the force wipe, once a month, Project Halani PvE US | PVE | Plugin Heavy wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 13 days ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Project Halani PvE US | PVE | Plugin Heavy?

Tags published by Project Halani PvE US | PVE | Plugin Heavy, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Project Halani PvE US | PVE | Plugin Heavy?

On Rust Metrics, Project Halani PvE US | PVE | Plugin Heavy sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does Project Halani PvE US | PVE | Plugin Heavy sit in the rankings?

Player hours over seven days put Project Halani PvE US | PVE | Plugin Heavy at #15,289, in the top 69% of all ranked servers.

What is the population on Project Halani PvE US | PVE | Plugin Heavy?

Current headcount on Project Halani PvE US | PVE | Plugin Heavy: 0 players, 60 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is Project Halani PvE US | PVE | Plugin Heavy hosted in?

Reading: location. Nothing in the tags, but the name of Project Halani PvE US | PVE | Plugin Heavy points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 163.123.238.235:28015.

What Rust version is Project Halani PvE US | PVE | Plugin Heavy on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Project Halani PvE US | PVE | Plugin Heavy. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Project Halani PvE US | PVE | Plugin Heavy within range?

Check: fps. Average 114 server fps over the last 48 hours, low of 59. Within range. Reading: 52,627 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,507 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Project Halani PvE US | PVE | Plugin Heavy, and is it online now?

Project Halani PvE US | PVE | Plugin Heavy reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Project Halani PvE US | PVE | Plugin Heavy enforce, and what are its settings?

Reading the name gives no gather rate for Project Halani PvE US | PVE | Plugin Heavy. No limit is set beyond the default. Groups take up to 8 players. roleplay, roleplay rules with towns and jobs — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

Which map is live on Project Halani PvE US | PVE | Plugin Heavy?

Size 3,500 and seed 1534180400: the game generates the procedural map on Project Halani PvE US | PVE | Plugin Heavy from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to Project Halani PvE US | PVE | Plugin Heavy?

Press F1 in Rust and enter client.connect 163.123.238.235:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://halani.net.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players 60 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.