Void's Vibe Coding - Script Testing
Offline 162.244.125.185:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/300
- 38/200
- 21/200
- 47/200
- 38/100
- 11/100
Quick answers
from the figures on this pageWipe schedule
How often does Void's Vibe Coding - Script Testing wipe, and when?
An estimate from the force wipe gives Void's Vibe Coding - Script Testing's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 54 days ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Void's Vibe Coding - Script Testing?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Void's Vibe Coding - Script Testing. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Void's Vibe Coding - Script Testing?
Rust Metrics lists featuring Void's Vibe Coding - Script Testing: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Void's Vibe Coding - Script Testing sit in the rankings?
Player hours over seven days put Void's Vibe Coding - Script Testing at #15,490, in the top 69% of all ranked servers.
What is the population on Void's Vibe Coding - Script Testing?
Status for Void's Vibe Coding - Script Testing: offline. Last seen 40 days 13 hours ago.
Operator and location
Which location does Void's Vibe Coding - Script Testing run from?
No region tag on Void's Vibe Coding - Script Testing. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.244.125.185:28015.
What Rust version is Void's Vibe Coding - Script Testing on?
Rust network protocol 2633 and build 164530 on Windows is the build Void's Vibe Coding - Script Testing runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Void's Vibe Coding - Script Testing, and is it online?
Check: connection. Void's Vibe Coding - Script Testing is offline at this moment. Last contact was 40 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Void's Vibe Coding - Script Testing configured, and what rules are in force?
Reading the name gives no gather rate for Void's Vibe Coding - Script Testing. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Void's Vibe Coding - Script Testing on?
Check: map. Procedural, size 4,500, seed 1646099129, generated by the game on Void's Vibe Coding - Script Testing. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Void's Vibe Coding - Script Testing?
To join: start Rust, press F1 and type client.connect 162.244.125.185:28015. Or press Launch Rust here and Steam opens the game and connects you.