RUST METRICSFlight deck · live data
Data live Servers11,875 Players97,136 Populated3,915 Fresh wipes 3 h398 Scan5 min
‹ All servers51.79.163.230:60426
Online Full Queue Fresh wipe Wipe due No query

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly

Online EA 51.79.163.230:60426 checked 8m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 25 50 75 100 PAX 6 /100

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 84,920 ×1000

Entities

48 h range 84,383–103,896 · memory 2,418 MB
1239 ET SINCE RESTART 01:39

Uptime

1 h 39 min since its last restart, at the last reading
7-day average2peak 11
Rank#2,362top 11% · #225 in EA
Last wipe3h agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory2,418MB48 h peak 9 players
REC 1

Players

AveragePeakWipe
02.557.51017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 13:31 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 13:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap12.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 12 Nov, 14:10 UTC13d 21h
  3. WPT 3Thu 26 Nov, 14:10 UTC27d 21h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 2hFW
  5. WPT 5Thu 10 Dec, 14:10 UTC41d 21h

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC14d ago 12 – running 3
Fri 2 Oct, 12:56 UTC27d ago 8 held half 13.1 days 0
Sun 27 Sep, 05:59 UTC32d ago 7 held half 5.3 days 2
Mon 14 Sep, 11:09 UTC45d ago 4 halved by day 10 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly when wipe day comes?

At their busiest, its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 25 hours. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. It fell below half by day 10 when it didn't.

What wipe timing does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly follow?

Its tag guides the prediction: too few of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 3 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; EA (East Asia): East Asia is the browser category it sits in from [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

On Rust Metrics, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

What position does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly hold among Rust servers?

Player hours over the last seven days put [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly at #2,362, #225 in Asia, in the top 11% of all ranked servers.

What player count does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly carry?

6 of 100 slots are filled on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly right now. Check: players over seven days. Average 2, peak 11. Average at the busiest hour was 8 players, at 15:00 UTC over the last 48 hours.

Server

What location is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly hosted in?

Reading: location. The EA tag puts [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.79.163.230:60426.

What Rust version is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the build [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs. Matching protocol is required to join. Let Steam update your game.

How does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly perform?

Check: fps. Average 73 server fps over the last 48 hours, low of 57. Within range. Reading: 103,896 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,408 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, and is it online?

Reading: online. [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Check: gather rate. The name [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?

Check: map. Procedural, size 4,000, seed 1263456980, generated by the game on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Press F1 in Rust and enter client.connect 51.79.163.230:60426. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.