[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
Online EA 51.79.163.230:60426 checked 8m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
6% full 7-day avg7-day peakServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 84,383–103,896 · memory 2,418 MBUptime
1 h 39 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 12 Nov, 14:10 UTC13d 21h
- WPT 3Thu 26 Nov, 14:10 UTC27d 21h
- WPT 4Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 5Thu 10 Dec, 14:10 UTC41d 21h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:10 UTC14d ago | 12 | – | running | 3 |
| Fri 2 Oct, 12:56 UTC27d ago | 8 | held half | 13.1 days | 0 |
| Sun 27 Sep, 05:59 UTC32d ago | 7 | held half | 5.3 days | 2 |
| Mon 14 Sep, 11:09 UTC45d ago | 4 | halved by day 10 | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 314/400
- 19/215
- 125/250
- 14/200
- 1/500
- 9/100
Quick answers
from the figures on this pageWipe schedule
What happens on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly when wipe day comes?
At their busiest, its recent wipes drew 9 players on average. After the latest wipe, numbers topped out at 25 hours. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. It fell below half by day 10 when it didn't.
What wipe timing does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly follow?
Its tag guides the prediction: too few of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 3 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
How should you read the tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; EA (East Asia): East Asia is the browser category it sits in from [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
On Rust Metrics, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Population
What position does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly hold among Rust servers?
Player hours over the last seven days put [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly at #2,362, #225 in Asia, in the top 11% of all ranked servers.
What player count does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly carry?
6 of 100 slots are filled on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly right now. Check: players over seven days. Average 2, peak 11. Average at the busiest hour was 8 players, at 15:00 UTC over the last 48 hours.
Server
What location is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly hosted in?
Reading: location. The EA tag puts [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.79.163.230:60426.
What Rust version is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is the build [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs. Matching protocol is required to join. Let Steam update your game.
How does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly perform?
Check: fps. Average 73 server fps over the last 48 hours, low of 57. Within range. Reading: 103,896 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,408 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, and is it online?
Reading: online. [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Check: gather rate. The name [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?
Check: map. Procedural, size 4,000, seed 1263456980, generated by the game on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Press F1 in Rust and enter client.connect 51.79.163.230:60426. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.