[EU] Facepunch Tech Test
Online 162.19.127.25:28015 checked 9m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 240 · below 20 is lag, below 10 is badEntities
48 h range 116,000–120,000 · memory 2,617 MBUptime
2 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:25 UTC21d ago | 0 | – | running | 0 |
| Fri 25 Sep, 04:27 UTC34d ago | 0 | – | 13 days | 0 |
| Wed 16 Sep, 11:59 UTC42d ago | 2 | halved by day 6 | 8.7 days | 0 |
| Tue 15 Sep, 15:48 UTC43d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 308/325
- 86/200
- 49/100
- 104/300
- 21/200
- 22/100
Quick answers
from the figures on this pageWipe timing
What happens on [EU] Facepunch Tech Test when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 6 when it didn't.
When does [EU] Facepunch Tech Test wipe?
Once a month [EU] Facepunch Tech Test wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 34 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on [EU] Facepunch Tech Test?
These are the tags [EU] Facepunch Tech Test publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169619 (Build): The server runs game build 169619; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who operates [EU] Facepunch Tech Test?
The playrust.com hostname on [EU] Facepunch Tech Test also appears on 124 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show [EU] Facepunch Tech Test?
Rust Metrics lists featuring [EU] Facepunch Tech Test: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Population
Where does [EU] Facepunch Tech Test sit in the rankings?
Ranking for [EU] Facepunch Tech Test: #15,335 on seven-day player hours, top 69% of all ranked servers.
What is the population on [EU] Facepunch Tech Test?
0 players are on [EU] Facepunch Tech Test at this moment. A seven-day average of 0 players is the reading.
Server details
Where does [EU] Facepunch Tech Test sit?
Reading: location. Nothing in the tags, but the name of [EU] Facepunch Tech Test points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.19.127.25:28015.
What Rust version is [EU] Facepunch Tech Test on?
Reading: [EU] Facepunch Tech Test, Rust network protocol 2635 and build 169619, Linux. Matching protocol is required to join. Let Steam update your game.
How does [EU] Facepunch Tech Test perform?
Check: fps. Average 240 server fps over the last 48 hours, low of 240. Within range. Check: entities. The peak was 120,000, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,438 MB. What players call lag comes from low fps and an entity count on the rise.
Is [EU] Facepunch Tech Test up, and how often does it stay up?
[EU] Facepunch Tech Test reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is [EU] Facepunch Tech Test configured, and what rules are in force?
No gather rate appears in the name: [EU] Facepunch Tech Test. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The in-game Official tab of Rust lists it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [EU] Facepunch Tech Test?
Size 4,500 and seed 211649: the game generates the procedural map on [EU] Facepunch Tech Test from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [EU] Facepunch Tech Test?
Press F1 in Rust and enter client.connect 162.19.127.25:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
