RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers157.85.91.251:22302
Offline Full Queue Fresh wipe Wipe due No query

Tootsie's Monthly

Offline 157.85.91.251:22302 checked 25d ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,000top 71%
Last wipe48d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Tootsie's Monthly wipe?

An estimate from the force wipe gives Tootsie's Monthly's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 48 days 17 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does Tootsie's Monthly carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Tootsie's Monthly. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Tootsie's Monthly appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Tootsie's Monthly: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Tootsie's Monthly hold among Rust servers?

Player hours over seven days put Tootsie's Monthly at #16,000, in the top 71% of all ranked servers.

What is the population on Tootsie's Monthly?

Tootsie's Monthly is not responding; status offline, last seen 25 days 1 hours ago.

Operator and location

Which location does Tootsie's Monthly run from?

No region comes from Tootsie's Monthly. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.91.251:22302.

What Rust version is Tootsie's Monthly on?

Reading: Tootsie's Monthly, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is Tootsie's Monthly up, and how often does it stay up?

Reading: offline. Tootsie's Monthly last answered 25 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Tootsie's Monthly configured, and what rules are in force?

Reading the name gives no gather rate for Tootsie's Monthly. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is Tootsie's Monthly on?

Size 3,500 and seed 1: the game generates the procedural map on Tootsie's Monthly from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Tootsie's Monthly?

To join: start Rust, press F1 and type client.connect 157.85.91.251:22302. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/JjFMkr2ZrY.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.