PureGaming
Online 157.85.86.168:20340 checked 13m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 129 · below 20 is lag, below 10 is badEntities
48 h range 14,473–47,702 · memory 2,857 MBUptime
14 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:35 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 23:27 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:18 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 22:06 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 21:22 UTC2d ago | – | – | – | 1 |
| Wed 14 Oct, 17:13 UTC14d ago | 1 | held half | 12.2 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 73/300
- 16/3300
- 0/50
- 2/300
- 0/40
- 0/50
Quick answers
from the figures on this pageReset cycle
What wipe timing does PureGaming follow?
A new world is made every few hours by PureGaming, which keeps no wipe schedule; those resets are not wipes.
Lists and filters
How should you read the tags on PureGaming?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from PureGaming. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PureGaming appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PureGaming: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does PureGaming hold among Rust servers?
Ranking for PureGaming: #5,245 on seven-day player hours, top 24% of all ranked servers.
How full does PureGaming get?
1 of 5 slots are filled on PureGaming right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 00:00 UTC, 1 players on average.
Server
Which location does PureGaming run from?
No region comes from PureGaming. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.86.168:20340.
What Rust version is PureGaming on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by PureGaming. Check: protocol. To join, your game must match; Steam handles the update.
How does PureGaming perform?
Over the last 48 hours the average was 204 server fps; the floor was 129. Peak entity count: 47,702. Buildings, deployables and all else included. Memory peak: 3,550 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on PureGaming, and is it online?
PureGaming reports online. Status: normal. Reading: uptime. About 14 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
How is PureGaming configured, and what rules are in force?
No gather rate appears in the name: PureGaming. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is PureGaming on?
Size 3,000 and seed 68: the game generates the procedural map on PureGaming from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join PureGaming?
To join: start Rust, press F1 and type client.connect 157.85.86.168:20340. Or press Launch Rust here and Steam opens the game and connects you.