yurari.top | X1000000 | CLANS | PVP | NOLIMIT
Online EU 157.85.85.231:28623 checked 11m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 63,833–81,363 · memory 3,381 MBUptime
4 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 14:33 UTC, in 2d 11h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 14:33 UTC2d 11h
- WPT 2Thu 5 Nov, 19:00 UTC8d 15hFW
- WPT 3Fri 6 Nov, 14:33 UTC9d 11h
- WPT 4Fri 13 Nov, 14:33 UTC16d 11h
- WPT 5Fri 20 Nov, 14:33 UTC23d 11h
- WPT 6Fri 27 Nov, 14:33 UTC30d 11h
- WPT 7Thu 3 Dec, 19:00 UTC36d 15hFW
- WPT 8Fri 4 Dec, 14:33 UTC37d 11h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:33 UTC4d ago | 3 | – | running | 0 |
| Mon 12 Oct, 14:51 UTC15d ago | 4 | halved by day 6 | 11 days | 3 |
| Mon 5 Oct, 21:46 UTC22d ago | 2 | held half | 6.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 3/200
- 9/50
- 1/150
- 9/200
- 1/150
Quick answers
from the figures on this pageWipe schedule
What happens on yurari.top | X1000000 | CLANS | PVP | NOLIMIT when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 41 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 6 it fell below half when it didn't.
What wipe timing does yurari.top | X1000000 | CLANS | PVP | NOLIMIT follow?
Its tag guides the prediction: too few of yurari.top | X1000000 | CLANS | PVP | NOLIMIT's wipes are on record to confirm its schedule. Due on Friday 30 October at 14:33 UTC is its next wipe. The world in play was created 4 days 12 hours ago. Its tags carry a weekly wipe schedule.
Tag meanings
Which tags does yurari.top | X1000000 | CLANS | PVP | NOLIMIT carry, and what do they mean?
Tags published by yurari.top | X1000000 | CLANS | PVP | NOLIMIT, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does yurari.top | X1000000 | CLANS | PVP | NOLIMIT appear in Rust Metrics lists and filters?
Rust Metrics lists featuring yurari.top | X1000000 | CLANS | PVP | NOLIMIT: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Player count
Where does yurari.top | X1000000 | CLANS | PVP | NOLIMIT sit in the rankings?
Top 19% of all ranked servers: yurari.top | X1000000 | CLANS | PVP | NOLIMIT takes #4,209 on seven-day player hours and #1,508 in Europe.
How full does yurari.top | X1000000 | CLANS | PVP | NOLIMIT get?
1 of 100 slots are filled on yurari.top | X1000000 | CLANS | PVP | NOLIMIT right now. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 3 players, at 23:00 UTC over the last 48 hours.
Server details
Where does yurari.top | X1000000 | CLANS | PVP | NOLIMIT sit?
Reading: location. The EU tag puts yurari.top | X1000000 | CLANS | PVP | NOLIMIT in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 157.85.85.231:28623.
What Rust version is yurari.top | X1000000 | CLANS | PVP | NOLIMIT on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by yurari.top | X1000000 | CLANS | PVP | NOLIMIT. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on yurari.top | X1000000 | CLANS | PVP | NOLIMIT within range?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Check: entities. The peak was 81,363, counting buildings, deployables and the rest of the world. Memory peak: 5,042 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on yurari.top | X1000000 | CLANS | PVP | NOLIMIT, and is it online?
yurari.top | X1000000 | CLANS | PVP | NOLIMIT reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 5 October 2026.
Map and rules
What rules does yurari.top | X1000000 | CLANS | PVP | NOLIMIT enforce, and what are its settings?
The name carries the rate: 1e+06x gather on yurari.top | X1000000 | CLANS | PVP | NOLIMIT. 8 players per group, the default value. The mode is battlefield. Note the following: kits and high rates drive fast PvP. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on yurari.top | X1000000 | CLANS | PVP | NOLIMIT?
Size 3,700 and seed 1034224783: the game generates the procedural map on yurari.top | X1000000 | CLANS | PVP | NOLIMIT from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto yurari.top | X1000000 | CLANS | PVP | NOLIMIT?
Press F1 in Rust and enter client.connect 157.85.85.231:28623. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://yurari.top is where its website sits.
