[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
Offline OC 157.211.6.163:28115 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 9/200
- 7/200
- 9/100
- 1/100
- 2/50
- 7/100
Quick answers
from the figures on this pageWipe timing
When does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe?
From the force wipe, the next wipe of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 16 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): Its browser listing: Oceania from [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appear in Rust Metrics lists and filters?
On Rust Metrics, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sits in these lists: 2x Rust servers, checked live, Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player count
Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sit in the rankings?
Top 70% of all ranked servers: [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep takes #15,196 on seven-day player hours and #187 in Oceania.
How full does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep get?
Reading for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep: offline at this moment; last seen 12 days 10 hours ago.
Server
Which location does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep run from?
Its OC tag places [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 157.211.6.163:28115.
What Rust version is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep on?
Rust network protocol 2634 and build 167781 on Linux is the build [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, and is it online?
Check: connection. [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is offline at this moment. Last contact was 12 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 October 2026.
Map and rules
How is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep configured, and what rules are in force?
Gather rate check: 2x. That comes from the name [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep on?
The game generates a procedural map for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep.
Join
How can you get onto [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
To join: start Rust, press F1 and type client.connect 157.211.6.163:28115. Or press Launch Rust here and Steam opens the game and connects you.