The Cryptid Hollars PVE/PVP (Warmode)
Offline NA 156.236.84.31:28035 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 64/200
- 35/200
- 42/100
- 85/100
- 37/150
- 15/200
Quick answers
from the figures on this pageReset cycle
When does The Cryptid Hollars PVE/PVP (Warmode) wipe?
An estimate from the force wipe gives The Cryptid Hollars PVE/PVP (Warmode)'s next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 55 days 5 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does The Cryptid Hollars PVE/PVP (Warmode) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America from The Cryptid Hollars PVE/PVP (Warmode). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does The Cryptid Hollars PVE/PVP (Warmode) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry The Cryptid Hollars PVE/PVP (Warmode): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does The Cryptid Hollars PVE/PVP (Warmode) sit in the rankings?
Player hours over the last seven days put The Cryptid Hollars PVE/PVP (Warmode) at #16,839, #1,680 in North America, in the top 70% of all ranked servers.
What is the population on The Cryptid Hollars PVE/PVP (Warmode)?
The Cryptid Hollars PVE/PVP (Warmode) is not responding; status offline, last seen 29 days ago.
Operator and location
Where does The Cryptid Hollars PVE/PVP (Warmode) sit?
Reading: location. The NA tag puts The Cryptid Hollars PVE/PVP (Warmode) in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 156.236.84.31:28035.
What Rust version is The Cryptid Hollars PVE/PVP (Warmode) on?
Reading: The Cryptid Hollars PVE/PVP (Warmode), Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on The Cryptid Hollars PVE/PVP (Warmode), and is it online?
The Cryptid Hollars PVE/PVP (Warmode) reports offline. The last reading came 29 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does The Cryptid Hollars PVE/PVP (Warmode) enforce, and what are its settings?
Check: gather rate. The name The Cryptid Hollars PVE/PVP (Warmode) does not state one. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on The Cryptid Hollars PVE/PVP (Warmode)?
Check: map. Procedural, size 4,800, seed 273911203, generated by the game on The Cryptid Hollars PVE/PVP (Warmode). The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto The Cryptid Hollars PVE/PVP (Warmode)?
Check: join. Open Rust, press F1, then enter client.connect 156.236.84.31:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/QWTsTGVkVU is where its website sits.
