[SEA] Facepunch 3
Online 15.235.180.213:28015 checked 9m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 137 · below 20 is lag, below 10 is badEntities
48 h range 134,910–143,718 · memory 4,188 MBUptime
3 h 38 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 46 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/200
- 37/100
- 0/50
- 2/200
- 0/50
- 1/100
Quick answers
from the figures on this pageWipe timing
What happens on [SEA] Facepunch 3 when wipe day comes?
The busiest point of its recent wipes drew 46 players on average. Peak crowd on the latest wipe: 45 hours in.
When does [SEA] Facepunch 3 wipe?
Once a month [SEA] Facepunch 3 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 22 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on [SEA] Facepunch 3?
Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): 250 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin from [SEA] Facepunch 3. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of [SEA] Facepunch 3?
Most likely the same operator runs them: [SEA] Facepunch 3 publishes a playrust.com hostname, and so do 124 other servers we track.
Where does [SEA] Facepunch 3 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [SEA] Facepunch 3: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Player count
What position does [SEA] Facepunch 3 hold among Rust servers?
Ranking for [SEA] Facepunch 3: #1,045 on seven-day player hours, top 5% of all ranked servers.
What player count does [SEA] Facepunch 3 carry?
3 of 250 slots are filled on [SEA] Facepunch 3 right now. Check: players over seven days. Average 9, peak 30. Average at the busiest hour was 17 players, at 19:00 UTC over the last 48 hours.
Server
Where does [SEA] Facepunch 3 sit?
The name of [SEA] Facepunch 3 points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 15.235.180.213:28015.
What Rust version is [SEA] Facepunch 3 on?
Reading: [SEA] Facepunch 3, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How does [SEA] Facepunch 3 perform?
Check: fps. Average 170 server fps over the last 48 hours, low of 137. Within range. Reading: 143,718 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,838 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [SEA] Facepunch 3, and is it online now?
[SEA] Facepunch 3 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does [SEA] Facepunch 3 enforce, and what are its settings?
Check: gather rate. The name [SEA] Facepunch 3 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. It appears under Official in the game's own server list. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is [SEA] Facepunch 3 on?
Check: map. Procedural, size 4,500, seed 97751958, generated by the game on [SEA] Facepunch 3. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto [SEA] Facepunch 3?
Check: join. Open Rust, press F1, then enter client.connect 15.235.180.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
