RUSTiPAWS ~ PvE
Online NA 15.204.160.36:28115 checked 9m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 78 · below 20 is lag, below 10 is badEntities
48 h range 92,848–95,401 · memory 4,226 MBUptime
2 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:02 UTC22d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/200
- 40/200
- 96/125
- 37/100
- 35/150
- 11/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RUSTiPAWS ~ PvE?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 3 hours.
When does RUSTiPAWS ~ PvE wipe?
Once a month RUSTiPAWS ~ PvE wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 22 days 7 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on RUSTiPAWS ~ PvE?
These are the tags RUSTiPAWS ~ PvE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUSTiPAWS ~ PvE?
On Rust Metrics, RUSTiPAWS ~ PvE sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does RUSTiPAWS ~ PvE sit in the rankings?
Player hours over the last seven days put RUSTiPAWS ~ PvE at #5,519, #924 in North America, in the top 25% of all ranked servers.
What is the population on RUSTiPAWS ~ PvE?
0 of 50 slots are filled on RUSTiPAWS ~ PvE right now. Seven-day check: 0 players on average. Peak reading: 2.
Server
Where does RUSTiPAWS ~ PvE sit?
Its NA tag places RUSTiPAWS ~ PvE in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 15.204.160.36:28115.
What Rust version is RUSTiPAWS ~ PvE on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by RUSTiPAWS ~ PvE. To get in, your game needs the same protocol; Steam applies the update.
How does RUSTiPAWS ~ PvE perform?
Check: fps. Average 93 server fps over the last 48 hours, low of 78. Within range. Peak entity count: 95,401. Buildings, deployables and all else included. Reading: 4,840 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is RUSTiPAWS ~ PvE up, and how often does it stay up?
Reading: online. RUSTiPAWS ~ PvE answers right now. By its reported uptime, the last restart was roughly 2 days 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is RUSTiPAWS ~ PvE configured, and what rules are in force?
Reading the name gives no gather rate for RUSTiPAWS ~ PvE. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RUSTiPAWS ~ PvE on?
Size 4,000 and seed 973004943: the game generates the procedural map on RUSTiPAWS ~ PvE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto RUSTiPAWS ~ PvE?
Press F1 in Rust and enter client.connect 15.204.160.36:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.