RUST METRICSFlight deck · live data
Data live Servers11,701 Players54,561 Populated3,263 Fresh wipes 3 h144 Scan5 min
‹ All servers148.251.232.50:28005
Online Full Queue Fresh wipe Wipe due No query

WARBANDITS.GG DOGFIGHT

Online EU 148.251.232.50:28005 checked 13m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 28,232 ×1000

Entities

48 h range 25,950–29,149 · memory 1,588 MB
1239 ET SINCE RESTART 07:55

Uptime

7 h 55 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,894top 22% · #1691 in EU
Last wipe2d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory1,588MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:27 UTC2d ago 2 – running 1
Sun 25 Oct, 21:17 UTC3d ago 2 – 1 days 1
Fri 9 Oct, 20:24 UTC19d ago 5 halved by day 1 16 days 0
Thu 8 Oct, 16:36 UTC20d ago 5 – 1.2 days 1
Fri 2 Oct, 15:26 UTC26d ago 1 – 6 days 1
Thu 1 Oct, 21:40 UTC FW27d ago 1 – 0.7 days 0
Thu 1 Oct, 11:51 UTC27d ago 7+1 queue – 0.4 days 3
Wed 30 Sep, 15:50 UTC28d ago 7+1 queue – 0.8 days 1
Wed 30 Sep, 08:01 UTC29d ago 7+1 queue – 0.3 days 1
Tue 29 Sep, 15:59 UTC29d ago 3 – 0.7 days 25

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on WARBANDITS.GG DOGFIGHT when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does WARBANDITS.GG DOGFIGHT wipe?

The only wipe for WARBANDITS.GG DOGFIGHT is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 2 days 11 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does WARBANDITS.GG DOGFIGHT carry, and what do they mean?

These are the tags WARBANDITS.GG DOGFIGHT publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WARBANDITS.GG DOGFIGHT appear in Rust Metrics lists and filters?

On Rust Metrics, WARBANDITS.GG DOGFIGHT sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player count

Where does WARBANDITS.GG DOGFIGHT sit in the rankings?

Player hours over the last seven days put WARBANDITS.GG DOGFIGHT at #4,894, #1,691 in Europe, in the top 22% of all ranked servers.

What player count does WARBANDITS.GG DOGFIGHT carry?

Current headcount on WARBANDITS.GG DOGFIGHT: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.

Server

Where does WARBANDITS.GG DOGFIGHT sit?

WARBANDITS.GG DOGFIGHT gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 148.251.232.50:28005.

What Rust version is WARBANDITS.GG DOGFIGHT on?

Rust network protocol 2635 and build 168909 on Linux is the build WARBANDITS.GG DOGFIGHT runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for WARBANDITS.GG DOGFIGHT?

Over the last 48 hours the average was 20 server fps; the floor was 5. Peak entity count: 29,149. Buildings, deployables and all else included. Check: memory. Peak use was 2,260 MB. Expect lag when fps falls and entities climb.

How reliable is WARBANDITS.GG DOGFIGHT, and is it online now?

Reading: online. WARBANDITS.GG DOGFIGHT answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is WARBANDITS.GG DOGFIGHT configured, and what rules are in force?

Reading the name gives no gather rate for WARBANDITS.GG DOGFIGHT. The group cap is 8 players, which is the default in the game. combat training, loot is handed out for aim and PvP practice — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on WARBANDITS.GG DOGFIGHT?

From seed 1337, the game generates the procedural map on WARBANDITS.GG DOGFIGHT. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Join

How can you get onto WARBANDITS.GG DOGFIGHT?

Check: join. Open Rust, press F1, then enter client.connect 148.251.232.50:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/ST4bPjk7fj.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.