AlexRust X1000000
Online EU 157.90.42.161:28019 checked 10m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 15,388–22,824 · memory 2,416 MBUptime
6 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:11 UTC13d ago | 22 | – | running | 0 |
| Wed 7 Oct, 14:09 UTC21d ago | 15 | halved by day 1 | 8.1 days | 0 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 6 | halved by day 1 | 5.8 days | 6 |
| Mon 21 Sep, 20:06 UTC37d ago | 25 | halved by day 1 | 9.9 days | 0 |
| Sun 13 Sep, 17:12 UTC45d ago | 7 | held half | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/200
- 13/300
- 5/200
- 5/200
- 1/150
- 1/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on AlexRust X1000000?
The busiest point of its recent wipes drew 14 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does AlexRust X1000000 follow?
Once a month AlexRust X1000000 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 13 days 13 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on AlexRust X1000000?
These are the tags AlexRust X1000000 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show AlexRust X1000000?
These Rust Metrics lists carry AlexRust X1000000: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Player count
What position does AlexRust X1000000 hold among Rust servers?
Ranked by seven-day player hours, AlexRust X1000000 sits at #2,996 and #1,128 in Europe, inside the top 13%.
What player count does AlexRust X1000000 carry?
Current headcount on AlexRust X1000000: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 17. Average at the busiest hour was 6 players, at 17:00 UTC over the last 48 hours.
Operator and location
Which location does AlexRust X1000000 run from?
Its EU tag places AlexRust X1000000 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.90.42.161:28019.
What Rust version is AlexRust X1000000 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by AlexRust X1000000. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on AlexRust X1000000 within range?
Reading: 73 server fps on average across the last 48 hours. It never dropped below 29. Peak entity count: 22,824. Buildings, deployables and all else included. Memory peak: 2,442 MB. Expect lag when fps falls and entities climb.
How reliable is AlexRust X1000000, and is it online now?
Reading: online. AlexRust X1000000 answers right now. Reading: uptime. About 6 days 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is AlexRust X1000000 configured, and what rules are in force?
Gather rate check: 1e+06x. That comes from the name AlexRust X1000000. The cap on groups is 50 players. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is AlexRust X1000000 on?
Size 2,300 and seed 1: the game generates the procedural map on AlexRust X1000000 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Join
How do you connect to AlexRust X1000000?
Check: join. Open Rust, press F1, then enter client.connect 157.90.42.161:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://alexrust.gamestores.app.
