RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,030 Populated3,128 Fresh wipes 3 h109 Scan5 min
‹ All servers148.113.198.86:28020
Online Full Queue Fresh wipe Wipe due No query

[US West] Facepunch Premium Small 1

Online 148.113.198.86:28020 checked 14m ago

official monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 75 150 225 300 PAX 2 /300

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 235 SERVER FPS

Server fps

48 h low 203 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,646 ×1000

Entities

48 h range 90,351–94,209 · memory 4,255 MB
1239 ET SINCE RESTART 19:35

Uptime

19 h 35 min since its last restart, at the last reading
7-day average5peak 13
Rank#1,370top 6%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory4,255MB48 h peak 10 players
REC 1

Players

AveragePeak
02.557.51009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 18 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [US West] Facepunch Premium Small 1?

An average of 18 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 25 hours in.

How often does [US West] Facepunch Premium Small 1 wipe, and when?

Once a month [US West] Facepunch Premium Small 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 15 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does [US West] Facepunch Premium Small 1 carry, and what do they mean?

These are the tags [US West] Facepunch Premium Small 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): 300 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^q (Premium): Premium status is required to join; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind [US West] Facepunch Premium Small 1?

The playrust.com hostname on [US West] Facepunch Premium Small 1 also appears on 124 other servers we track, which points to one operator.

Where does [US West] Facepunch Premium Small 1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [US West] Facepunch Premium Small 1: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Occupancy

What position does [US West] Facepunch Premium Small 1 hold among Rust servers?

Player hours over seven days put [US West] Facepunch Premium Small 1 at #1,370, in the top 6% of all ranked servers.

What is the population on [US West] Facepunch Premium Small 1?

Current headcount on [US West] Facepunch Premium Small 1: 2 players, 300 slots available. Seven-day check: 5 players on average. Peak reading: 13. The last 48 hours peaked at 22:00 UTC, averaging 8 players at that hour.

Server

What location is [US West] Facepunch Premium Small 1 hosted in?

The name of [US West] Facepunch Premium Small 1 points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 148.113.198.86:28020.

What Rust version is [US West] Facepunch Premium Small 1 on?

Rust network protocol 2635 and build 168909 on Windows is the build [US West] Facepunch Premium Small 1 runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [US West] Facepunch Premium Small 1 within range?

Over the last 48 hours the average was 229 server fps; the floor was 203. Peak entity count: 94,209. Buildings, deployables and all else included. Memory peak: 4,659 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [US West] Facepunch Premium Small 1 up, and how often does it stay up?

[US West] Facepunch Premium Small 1 reports online. Status: normal. Reading: uptime. About 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on [US West] Facepunch Premium Small 1?

No gather rate appears in the name: [US West] Facepunch Premium Small 1. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US West] Facepunch Premium Small 1?

Check: map. Procedural, size 3,750, seed 102579975, generated by the game on [US West] Facepunch Premium Small 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [US West] Facepunch Premium Small 1?

Check: join. Open Rust, press F1, then enter client.connect 148.113.198.86:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp300
Max players 300 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^q
Premium Premium status is required to join.

Other

sc2
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.