RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers148.113.198.86:28015
Online Full Queue Fresh wipe Wipe due No query

[US West] Facepunch Premium 2

Online 148.113.198.86:28015 checked 11m ago

official monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 100 200 300 400 PAX 5 /400

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 201 SERVER FPS

Server fps

48 h low 142 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 150,159 ×1000

Entities

48 h range 148,020–154,666 · memory 5,693 MB
1239 ET SINCE RESTART 17:37

Uptime

17 h 37 min since its last restart, at the last reading
7-day average8peak 22
Rank#1,044top 5%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory5,693MB48 h peak 17 players
REC 1

Players

AveragePeak
0510152008:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak25players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 25 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [US West] Facepunch Premium 2?

The busiest point of its recent wipes drew 25 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe.

How often does [US West] Facepunch Premium 2 wipe, and when?

The only wipe for [US West] Facepunch Premium 2 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [US West] Facepunch Premium 2 carry, and what do they mean?

Tags published by [US West] Facepunch Premium 2, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): 400 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^q (Premium): Check: access. Premium players only; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [US West] Facepunch Premium 2?

Most likely the same operator runs them: [US West] Facepunch Premium 2 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [US West] Facepunch Premium 2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US West] Facepunch Premium 2: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population

What position does [US West] Facepunch Premium 2 hold among Rust servers?

Ranking for [US West] Facepunch Premium 2: #1,044 on seven-day player hours, top 5% of all ranked servers.

What player count does [US West] Facepunch Premium 2 carry?

5 of 400 slots are filled on [US West] Facepunch Premium 2 right now. Seven-day check: 8 players on average. Peak reading: 22. Average at the busiest hour was 15 players, at 00:00 UTC over the last 48 hours.

Server details

What location is [US West] Facepunch Premium 2 hosted in?

Reading: location. Nothing in the tags, but the name of [US West] Facepunch Premium 2 points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 148.113.198.86:28015.

What Rust version is [US West] Facepunch Premium 2 on?

Reading: [US West] Facepunch Premium 2, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does [US West] Facepunch Premium 2 perform?

Over the last 48 hours the average was 201 server fps; the floor was 142. Reading: 154,666 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,835 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [US West] Facepunch Premium 2, and is it online now?

[US West] Facepunch Premium 2 reports online. Status: normal. Reading: uptime. About 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is [US West] Facepunch Premium 2 configured, and what rules are in force?

Reading the name gives no gather rate for [US West] Facepunch Premium 2. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: access. Premium players only. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US West] Facepunch Premium 2?

From seed 834980326, the game generates the procedural map on [US West] Facepunch Premium 2. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to [US West] Facepunch Premium 2?

Check: join. Open Rust, press F1, then enter client.connect 148.113.198.86:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players 400 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^q
Premium Check: access. Premium players only.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.