RUST METRICSFlight deck · live data
Data live Servers11,623 Players39,438 Populated2,939 Fresh wipes 3 h88 Scan5 min
‹ All servers147.93.160.205:28215
Online Full Queue Fresh wipe Wipe due No query

Wiesel Rust

Online 147.93.160.205:28215 checked 8m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 44 SERVER FPS

Server fps

48 h low 12 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 145,808 ×1000

Entities

48 h range 143,690–146,346 · memory 4,201 MB
1239 ET SINCE RESTART 6D 11H

Uptime

6 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory4,201MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap2.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:13 UTC27d ago 1 – running 0
Thu 24 Sep, 17:13 UTC34d ago 1 halved by day 1 7.6 days 0
Mon 21 Sep, 16:33 UTC37d ago 3 halved by day 1 3 days 0
Sat 19 Sep, 19:03 UTC39d ago 3 – 1.9 days 0
Thu 17 Sep, 04:39 UTC42d ago 0 – 2.6 days 0
Wed 16 Sep, 18:31 UTC42d ago 0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Wiesel Rust?

An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does Wiesel Rust wipe?

With the force wipe, once a month, Wiesel Rust wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Wiesel Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Wiesel Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Wiesel Rust?

Rust Metrics lists featuring Wiesel Rust: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Wiesel Rust sit in the rankings?

Player hours over seven days put Wiesel Rust at #15,339, in the top 69% of all ranked servers.

How full does Wiesel Rust get?

Current headcount on Wiesel Rust: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server details

Which location does Wiesel Rust run from?

No region tag on Wiesel Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.93.160.205:28215.

What Rust version is Wiesel Rust on?

Rust network protocol 2635 and build 168909 on Windows is the build Wiesel Rust runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Wiesel Rust?

Over the last 48 hours the average was 53 server fps; the floor was 12. Peak entity count: 146,346. Buildings, deployables and all else included. Memory peak: 5,167 MB. What players call lag comes from low fps and an entity count on the rise.

Is Wiesel Rust up, and how often does it stay up?

Check: connection. Wiesel Rust is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 16 September 2026.

Settings and map

How is Wiesel Rust configured, and what rules are in force?

Check: gather rate. The name Wiesel Rust does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Wiesel Rust?

Check: map. Procedural, size 5,000, seed 50002, generated by the game on Wiesel Rust. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Wiesel Rust?

Check: join. Open Rust, press F1, then enter client.connect 147.93.160.205:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.