RustProMapGen
Offline 147.79.78.133:28099 checked 8h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:24 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 11:08 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 01:21 UTC18h ago | – | – | – | 0 |
| Tue 27 Oct, 23:53 UTC20h ago | – | – | – | 0 |
| Tue 27 Oct, 23:43 UTC20h ago | – | – | – | 0 |
| Tue 27 Oct, 23:33 UTC20h ago | – | – | – | 0 |
| Sun 25 Oct, 08:08 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:58 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 12:53 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 05:53 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 12:06 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 04:48 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 00:53 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 00:43 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 21:08 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 12:39 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 07:53 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 18:43 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 05:28 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 12:28 UTC10d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/300
- 11/3300
- 200/50
- 4/300
- 0/50
- 1/40
Quick answers
from the figures on this pageWipe schedule
When does RustProMapGen wipe?
No wipe schedule is kept by RustProMapGen, which makes a new world every few hours; those resets do not count as wipes.
Tag meanings
How should you read the tags on RustProMapGen?
Tags published by RustProMapGen, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustProMapGen?
These Rust Metrics lists carry RustProMapGen: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What position does RustProMapGen hold among Rust servers?
Ranking for RustProMapGen: #15,323 on seven-day player hours, top 69% of all ranked servers.
What is the population on RustProMapGen?
Reading for RustProMapGen: offline at this moment; last seen 8 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does RustProMapGen run from?
No region tag on RustProMapGen. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 147.79.78.133:28099.
What Rust version is RustProMapGen on?
Version check: Rust network protocol 2634 and build 166494 on Linux, run by RustProMapGen. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustProMapGen, and is it online now?
RustProMapGen reports offline. The last reading came 8 hours ago. Uptime for the last 7 full days: 13 of 168 hours, or 8%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is RustProMapGen configured, and what rules are in force?
No gather rate appears in the name: RustProMapGen. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustProMapGen?
Check: map. Procedural, generated by the game, on RustProMapGen.
Connection
How can you get onto RustProMapGen?
Press F1 in Rust and enter client.connect 147.79.78.133:28099. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.