RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers147.30.248.16:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 147.30.248.16:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#9,049top 41%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:46 UTC5d ago – – – 1
Thu 22 Oct, 21:55 UTC6d ago – – – 2
Thu 22 Oct, 21:03 UTC6d ago – – – 1
Thu 22 Oct, 18:59 UTC6d ago – – – 1
Thu 22 Oct, 18:09 UTC6d ago – – – 0
Wed 21 Oct, 22:30 UTC7d ago – – – 1
Wed 21 Oct, 22:02 UTC7d ago – – – 1
Wed 21 Oct, 20:37 UTC7d ago – – – 0
Wed 21 Oct, 16:48 UTC7d ago – – – 1
Tue 20 Oct, 17:53 UTC8d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Rust Server wipe?

None of the resets on My Rust Server counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tags

How should you read the tags on My Rust Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Rust Server?

These Rust Metrics lists carry My Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does My Rust Server sit in the rankings?

Ranking for My Rust Server: #9,049 on seven-day player hours, top 41% of all ranked servers.

What player count does My Rust Server carry?

Reading for My Rust Server: offline at this moment; last seen 5 days 6 hours ago. Seven-day check: 1 players on average. Peak reading: 2.

Server details

Where does My Rust Server sit?

No region tag on My Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 147.30.248.16:28015.

What Rust version is My Rust Server on?

Reading: My Rust Server, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is My Rust Server up, and how often does it stay up?

My Rust Server reports offline. The last reading came 5 days 6 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. The first sighting on Rust Metrics was 15 October 2026.

Rules and settings

How is My Rust Server configured, and what rules are in force?

Check: gather rate. The name My Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

What map is My Rust Server on?

Size 3,700 and seed 352165132: the game generates the procedural map on My Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to My Rust Server?

Press F1 in Rust and enter client.connect 147.30.248.16:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.