RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers147.124.192.191:28080
Online Full Queue Fresh wipe Wipe due No query

Holidays - PvE - It's a Holiday all Year

Online 147.124.192.191:28080 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 109 SERVER FPS

Server fps

48 h low 70 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,735 ×1000

Entities

48 h range 67,790–70,160 · memory 2,468 MB
1239 ET SINCE RESTART 1D 15H

Uptime

1 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#12,928top 58%
Last wipe18d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory2,468MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:10 UTC18d ago 4 – running 0
Fri 2 Oct, 10:46 UTC26d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Holidays - PvE - It's a Holiday all Year when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe.

How often does Holidays - PvE - It's a Holiday all Year wipe, and when?

The only wipe for Holidays - PvE - It's a Holiday all Year is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 11 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Holidays - PvE - It's a Holiday all Year?

Tags published by Holidays - PvE - It's a Holiday all Year, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Holidays - PvE - It's a Holiday all Year?

These Rust Metrics lists carry Holidays - PvE - It's a Holiday all Year: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Holidays - PvE - It's a Holiday all Year sit in the rankings?

Ranking for Holidays - PvE - It's a Holiday all Year: #12,928 on seven-day player hours, top 58% of all ranked servers.

How full does Holidays - PvE - It's a Holiday all Year get?

Current headcount on Holidays - PvE - It's a Holiday all Year: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1.

Server

What location is Holidays - PvE - It's a Holiday all Year hosted in?

Reading: location. Holidays - PvE - It's a Holiday all Year gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.124.192.191:28080.

What Rust version is Holidays - PvE - It's a Holiday all Year on?

Rust network protocol 2635 and build 168909 on Windows is the build Holidays - PvE - It's a Holiday all Year runs. To get in, your game needs the same protocol; Steam applies the update.

How does Holidays - PvE - It's a Holiday all Year perform?

Check: fps. Average 100 server fps over the last 48 hours, low of 70. Within range. Peak entity count: 70,160. Buildings, deployables and all else included. Reading: 3,015 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Holidays - PvE - It's a Holiday all Year, and is it online now?

Holidays - PvE - It's a Holiday all Year reports online. Status: normal. By its reported uptime, the last restart was roughly 39 hours ago. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Holidays - PvE - It's a Holiday all Year?

No gather rate appears in the name: Holidays - PvE - It's a Holiday all Year. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Holidays - PvE - It's a Holiday all Year?

Size 3,500 and seed 481981: the game generates the procedural map on Holidays - PvE - It's a Holiday all Year from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Holidays - PvE - It's a Holiday all Year?

Check: join. Open Rust, press F1, then enter client.connect 147.124.192.191:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/f8msecxhjE.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.