RUST METRICSFlight deck · live data
Data live Servers11,701 Players46,298 Populated3,163 Fresh wipes 3 h102 Scan5 min
‹ All servers145.40.128.210:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST SERVER DO NOT JOIN XXXXXX

Offline 145.40.128.210:28015 checked 8d ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 1 /3

Players now

33% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,080top 59%
Last wipe8d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap4.3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:26 UTC8d ago 1 – running 0
Thu 15 Oct, 18:02 UTC13d ago 0 – 4.7 days 0
Sat 10 Oct, 20:00 UTC18d ago 0 – 4.9 days 0
Wed 7 Oct, 18:50 UTC21d ago 1 – 3 days 1
Sun 4 Oct, 20:00 UTC24d ago 1 – 3 days 1
Wed 30 Sep, 13:35 UTC28d ago 1 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on TEST SERVER DO NOT JOIN XXXXXX when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does TEST SERVER DO NOT JOIN XXXXXX wipe, and when?

Once a month TEST SERVER DO NOT JOIN XXXXXX wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 8 days 14 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does TEST SERVER DO NOT JOIN XXXXXX carry, and what do they mean?

These are the tags TEST SERVER DO NOT JOIN XXXXXX publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^k (Build server): Design bases and practise building; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TEST SERVER DO NOT JOIN XXXXXX appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TEST SERVER DO NOT JOIN XXXXXX: Modded Rust servers, checked live, Build and creative servers, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

Where does TEST SERVER DO NOT JOIN XXXXXX sit in the rankings?

Ranking for TEST SERVER DO NOT JOIN XXXXXX: #13,080 on seven-day player hours, top 59% of all ranked servers.

What player count does TEST SERVER DO NOT JOIN XXXXXX carry?

TEST SERVER DO NOT JOIN XXXXXX is not responding; status offline, last seen 8 days 8 hours ago.

Server details

Where does TEST SERVER DO NOT JOIN XXXXXX sit?

No region comes from TEST SERVER DO NOT JOIN XXXXXX. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 145.40.128.210:28015.

What Rust version is TEST SERVER DO NOT JOIN XXXXXX on?

Reading: TEST SERVER DO NOT JOIN XXXXXX, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is TEST SERVER DO NOT JOIN XXXXXX, and is it online now?

TEST SERVER DO NOT JOIN XXXXXX reports offline. The last reading came 8 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on TEST SERVER DO NOT JOIN XXXXXX?

No gather rate appears in the name: TEST SERVER DO NOT JOIN XXXXXX. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join TEST SERVER DO NOT JOIN XXXXXX?

Press F1 in Rust and enter client.connect 145.40.128.210:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,^r,^k,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^k
Build server Design bases and practise building.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.