A Rust Server
Offline 141.11.114.193:28020 checked 1d ago
Server instruments
last reading Tue 16:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 240 · below 20 is lag, below 10 is badEntities
48 h range 53–53 · memory 635 MBUptime
0 h 10 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:55 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 23:43 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 22:32 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 21:21 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 00:55 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 03:32 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 01:16 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 22:06 UTC4d ago | – | – | – | 1 |
| Tue 20 Oct, 21:13 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:36 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 02:51 UTC10d ago | – | – | – | 1 |
| Mon 19 Oct, 00:39 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 23:58 UTC10d ago | – | – | – | 1 |
| Sun 18 Oct, 23:20 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 00:48 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 02:13 UTC14d ago | – | – | – | 1 |
| Thu 15 Oct, 01:53 UTC14d ago | – | – | – | 1 |
| Thu 15 Oct, 01:46 UTC14d ago | – | – | – | 1 |
| Thu 15 Oct, 01:20 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 23:56 UTC14d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 89/300
- 200/50
- 13/3300
- 6/300
- 0/40
- 1/100
Quick answers
from the figures on this pageWipe timing
How often does A Rust Server wipe, and when?
No wipe schedule is kept by A Rust Server, which makes a new world every few hours; those resets do not count as wipes.
Lists and filters
Which tags does A Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from A Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show A Rust Server?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #8,155 on seven-day player hours, top 37% of all ranked servers.
What is the population on A Rust Server?
Status for A Rust Server: offline. Last seen 44 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 16:00 UTC, 0 players on average.
Operator and location
What location is A Rust Server hosted in?
No region comes from A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 141.11.114.193:28020.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How does A Rust Server perform?
Reading: 240 server fps on average across the last 48 hours. It never dropped below 240. Check: entities. The peak was 53, counting buildings, deployables and the rest of the world. Reading: 635 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is A Rust Server, and is it online now?
Reading: offline. A Rust Server last answered 44 hours ago. Reading: uptime. About 10 minutes ago it restarted, on its own count. Reading: 7% uptime over the last 7 full days. It was up 12 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Server?
Check: map. Procedural, size 2,000, seed 1337, generated by the game on A Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Join
What do you do to join A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 141.11.114.193:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.