[AU] All-Star Rust 2x
Online OC 14.201.22.45:28015 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 67 · below 20 is lag, below 10 is badEntities
48 h range 104,415–110,581 · memory 3,073 MBUptime
22 h 18 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 0/100
- 1/75
- 0/100
- 5/100
- 3/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does [AU] All-Star Rust 2x follow?
From the force wipe, the next wipe of [AU] All-Star Rust 2x is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 23 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does [AU] All-Star Rust 2x carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Its browser listing: Oceania from [AU] All-Star Rust 2x. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind [AU] All-Star Rust 2x?
Most likely the same operator runs them: [AU] All-Star Rust 2x publishes a 91169420.xyz hostname, and so do 2 other servers we track.
Where does [AU] All-Star Rust 2x appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [AU] All-Star Rust 2x: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player count
What position does [AU] All-Star Rust 2x hold among Rust servers?
Top 66% of all ranked servers: [AU] All-Star Rust 2x takes #14,634 on seven-day player hours and #171 in Oceania.
What is the population on [AU] All-Star Rust 2x?
0 of 100 slots are filled on [AU] All-Star Rust 2x right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is [AU] All-Star Rust 2x hosted in?
Reading: location. The OC tag puts [AU] All-Star Rust 2x in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 14.201.22.45:28015.
What Rust version is [AU] All-Star Rust 2x on?
Rust network protocol 2635 and build 168909 on Linux is the build [AU] All-Star Rust 2x runs. Matching protocol is required to join. Let Steam update your game.
Is performance on [AU] All-Star Rust 2x within range?
Over the last 48 hours the average was 133 server fps; the floor was 67. Check: entities. The peak was 110,581, counting buildings, deployables and the rest of the world. Memory peak: 3,496 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [AU] All-Star Rust 2x, and is it online now?
Reading: online. [AU] All-Star Rust 2x answers right now. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Rules and settings
What settings and rules apply on [AU] All-Star Rust 2x?
Gather rate check: 2x. That comes from the name [AU] All-Star Rust 2x. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [AU] All-Star Rust 2x?
Size 4,500 and seed 2119410940: the game generates the procedural map on [AU] All-Star Rust 2x from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto [AU] All-Star Rust 2x?
Press F1 in Rust and enter client.connect 14.201.22.45:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/727U5r3FCb.
