[AU] Winterust - 2x Main
Online OC 103.193.81.84:28015 checked 10m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
8% full 7-day avg7-day peak 530, past the slotsServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 108,963–154,846 · memory 4,397 MBUptime
14 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 03:57 UTC, in 16h. Every Friday at 03:57 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 03:57 UTC16h
- WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 3Fri 6 Nov, 03:57 UTC7d 16h
- WPT 4Fri 13 Nov, 03:57 UTC14d 16h
- WPT 5Fri 20 Nov, 03:57 UTC21d 16h
- WPT 6Fri 27 Nov, 03:57 UTC28d 16h
- WPT 7Thu 3 Dec, 19:00 UTC35d 7hFW
- WPT 8Fri 4 Dec, 03:57 UTC35d 16h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:57 UTC6d ago | 530+49 queue | – | running | 56 |
| Fri 16 Oct, 03:57 UTC13d ago | 411+47 queue | halved by day 2 | 7 days | 31 |
| Fri 9 Oct, 03:57 UTC20d ago | 504+47 queue | halved by day 1 | 7 days | 51 |
| Fri 2 Oct, 04:10 UTC27d ago | 280 | halved by day 1 | 7 days | 13 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 280 | – | 0.4 days | 1 |
| Fri 25 Sep, 04:57 UTC34d ago | 634+46 queue | halved by day 1 | 6.5 days | 70 |
| Fri 18 Sep, 04:57 UTC41d ago | 564+47 queue | halved by day 2 | 7 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 1/100
- 0/50
- 0/100
- 3/40
- 616/650
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [AU] Winterust - 2x Main?
The busiest point of its recent wipes drew 482 players on average. 6 hours after the wipe the crowd peaked on the latest wipe, with 49 more in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does [AU] Winterust - 2x Main wipe?
every Friday at 03:57 UTC is how [AU] Winterust - 2x Main wipes. On Friday 30 October at 03:57 UTC its next wipe is due. The world it runs now was made 6 days 7 hours ago. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on [AU] Winterust - 2x Main?
Tags published by [AU] Winterust - 2x Main, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates [AU] Winterust - 2x Main?
Check: operator. [AU] Winterust - 2x Main publishes a winterust.net hostname, and 7 other servers we track do too. Same operator, most likely.
Where does [AU] Winterust - 2x Main appear in Rust Metrics lists and filters?
On Rust Metrics, [AU] Winterust - 2x Main sits in these lists: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Occupancy
Where does [AU] Winterust - 2x Main sit in the rankings?
Ranked by seven-day player hours, [AU] Winterust - 2x Main sits at #240 and #5 in Oceania, inside the top 1%.
How full does [AU] Winterust - 2x Main get?
6 of 75 slots are filled on [AU] Winterust - 2x Main right now. Check: players over seven days. Average 80, peak 530. The last 48 hours peaked at 10:00 UTC, averaging 17 players at that hour.
Server details
Where does [AU] Winterust - 2x Main sit?
Reading: location. The OC tag puts [AU] Winterust - 2x Main in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.193.81.84:28015.
What Rust version is [AU] Winterust - 2x Main on?
Rust network protocol 2635 and build 168909 on Linux is the build [AU] Winterust - 2x Main runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [AU] Winterust - 2x Main?
Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 154,846. Buildings, deployables and all else included. Memory peak: 5,577 MB. Expect lag when fps falls and entities climb.
Is [AU] Winterust - 2x Main up, and how often does it stay up?
Reading: online. [AU] Winterust - 2x Main answers right now. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is [AU] Winterust - 2x Main configured, and what rules are in force?
The name carries the rate: 2x gather on [AU] Winterust - 2x Main. The cap on groups is 10 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [AU] Winterust - 2x Main?
Size 4,500 and seed 4632: the game generates the procedural map on [AU] Winterust - 2x Main from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name The Official Home of Ser Winter.
How to join
What do you do to join [AU] Winterust - 2x Main?
Press F1 in Rust and enter client.connect 103.193.81.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://winterust.net/ is where its website sits.
