RUST METRICSFlight deck · live data
Data live Servers11,720 Players60,549 Populated3,378 Fresh wipes 3 h181 Scan5 min
‹ All servers103.193.81.84:28015
Online Full Queue Fresh wipe Wipe due No query

[AU] Winterust - 2x Main

Online OC 103.193.81.84:28015 checked 10m ago

2x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 19 38 56 75 PAX 6 /75

Players now

8% full 7-day avg7-day peak 530, past the slots
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,307 ×1000

Entities

48 h range 108,963–154,846 · memory 4,397 MB
1239 ET SINCE RESTART 14:04

Uptime

14 h 4 min since its last restart, at the last reading
7-day average80peak 530
Rank#240top 1% · #5 in OC
Last wipe6d agoweekly schedule
Next wipe16hFri 30 Oct, 03:57 UTC
Memory4,397MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:57 UTC, in 16h. Every Friday at 03:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak482players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Fri 30 Oct, 03:57 UTC16h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
  3. WPT 3Fri 6 Nov, 03:57 UTC7d 16h
  4. WPT 4Fri 13 Nov, 03:57 UTC14d 16h
  5. WPT 5Fri 20 Nov, 03:57 UTC21d 16h
  6. WPT 6Fri 27 Nov, 03:57 UTC28d 16h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 7hFW
  8. WPT 8Fri 4 Dec, 03:57 UTC35d 16h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:57 UTC6d ago 530+49 queue – running 56
Fri 16 Oct, 03:57 UTC13d ago 411+47 queue halved by day 2 7 days 31
Fri 9 Oct, 03:57 UTC20d ago 504+47 queue halved by day 1 7 days 51
Fri 2 Oct, 04:10 UTC27d ago 280 halved by day 1 7 days 13
Thu 1 Oct, 18:00 UTC FW27d ago 280 – 0.4 days 1
Fri 25 Sep, 04:57 UTC34d ago 634+46 queue halved by day 1 6.5 days 70
Fri 18 Sep, 04:57 UTC41d ago 564+47 queue halved by day 2 7 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [AU] Winterust - 2x Main?

The busiest point of its recent wipes drew 482 players on average. 6 hours after the wipe the crowd peaked on the latest wipe, with 49 more in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does [AU] Winterust - 2x Main wipe?

every Friday at 03:57 UTC is how [AU] Winterust - 2x Main wipes. On Friday 30 October at 03:57 UTC its next wipe is due. The world it runs now was made 6 days 7 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

How should you read the tags on [AU] Winterust - 2x Main?

Tags published by [AU] Winterust - 2x Main, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [AU] Winterust - 2x Main?

Check: operator. [AU] Winterust - 2x Main publishes a winterust.net hostname, and 7 other servers we track do too. Same operator, most likely.

Where does [AU] Winterust - 2x Main appear in Rust Metrics lists and filters?

On Rust Metrics, [AU] Winterust - 2x Main sits in these lists: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Occupancy

Where does [AU] Winterust - 2x Main sit in the rankings?

Ranked by seven-day player hours, [AU] Winterust - 2x Main sits at #240 and #5 in Oceania, inside the top 1%.

How full does [AU] Winterust - 2x Main get?

6 of 75 slots are filled on [AU] Winterust - 2x Main right now. Check: players over seven days. Average 80, peak 530. The last 48 hours peaked at 10:00 UTC, averaging 17 players at that hour.

Server details

Where does [AU] Winterust - 2x Main sit?

Reading: location. The OC tag puts [AU] Winterust - 2x Main in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.193.81.84:28015.

What Rust version is [AU] Winterust - 2x Main on?

Rust network protocol 2635 and build 168909 on Linux is the build [AU] Winterust - 2x Main runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [AU] Winterust - 2x Main?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 154,846. Buildings, deployables and all else included. Memory peak: 5,577 MB. Expect lag when fps falls and entities climb.

Is [AU] Winterust - 2x Main up, and how often does it stay up?

Reading: online. [AU] Winterust - 2x Main answers right now. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is [AU] Winterust - 2x Main configured, and what rules are in force?

The name carries the rate: 2x gather on [AU] Winterust - 2x Main. The cap on groups is 10 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [AU] Winterust - 2x Main?

Size 4,500 and seed 4632: the game generates the procedural map on [AU] Winterust - 2x Main from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name The Official Home of Ser Winter.

How to join

What do you do to join [AU] Winterust - 2x Main?

Press F1 in Rust and enter client.connect 103.193.81.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://winterust.net/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z,oxidation

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players The server holds 75 slots.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

OC
Oceania The server browser files it under Oceania.

Other

oxidation
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.