RUST METRICSFlight deck · live data
Data live Servers11,897 Players102,621 Populated3,980 Fresh wipes 3 h399 Scan5 min
‹ All servers51.161.194.40:28015
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)

Online OC 51.161.194.40:28015 checked 11m ago

2x monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,652 ×1000

Entities

48 h range 113,726–119,321 · memory 4,266 MB
1239 ET SINCE RESTART 22:30

Uptime

22 h 30 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,132top 14% · #84 in OC
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory4,266MB48 h peak 5 players
REC 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) when wipe day comes?

At their busiest, its recent wipes drew 15 players on average. 17 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) follow?

With the force wipe, once a month, [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

Tags published by [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; OC (Oceania): Its browser listing: Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly): 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

What position does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) hold among Rust servers?

Top 14% of all ranked servers: [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) takes #3,132 on seven-day player hours and #84 in Oceania.

What is the population on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

Current headcount on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly): 0 players, 100 slots available. Check: players over seven days. Average 1, peak 6. Check: 48-hour peak. 06:00 UTC, 4 players on average.

Server details

Which location does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) run from?

Its OC tag places [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.161.194.40:28015.

What Rust version is [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) on?

Rust network protocol 2635 and build 168909 on Linux is the build [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) runs. To get in, your game needs the same protocol; Steam applies the update.

How does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) perform?

Reading: 77 server fps on average across the last 48 hours. It never dropped below 29. Peak entity count: 119,321. Buildings, deployables and all else included. Reading: 4,958 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) up, and how often does it stay up?

Reading: online. [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) answers right now. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

Gather rate check: 2x. That comes from the name [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) on?

Size 4,250 and seed 1134007426: the game generates the procedural map on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

To join: start Rust, press F1 and type client.connect 51.161.194.40:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustau.vip.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.