[AU] All-Star Rust
Offline OC 121.218.131.59:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/100
- 4/250
- 5/250
- 4/500
- 2/100
- 2/75
Quick answers
from the figures on this pageWipe schedule
What wipe timing does [AU] All-Star Rust follow?
The estimate for [AU] All-Star Rust's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 54 days 8 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does [AU] All-Star Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; OC (Oceania): Its browser listing: Oceania from [AU] All-Star Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind [AU] All-Star Rust?
Check: operator. [AU] All-Star Rust publishes a 91169420.xyz hostname, and 2 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show [AU] All-Star Rust?
These Rust Metrics lists carry [AU] All-Star Rust: Rust servers in Oceania, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does [AU] All-Star Rust hold among Rust servers?
Top 68% of all ranked servers: [AU] All-Star Rust takes #15,498 on seven-day player hours and #187 in Oceania.
What is the population on [AU] All-Star Rust?
Status for [AU] All-Star Rust: offline. Last seen 37 days ago.
Operator and location
Which location does [AU] All-Star Rust run from?
Its OC tag places [AU] All-Star Rust in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 121.218.131.59:28015.
What Rust version is [AU] All-Star Rust on?
Rust network protocol 2633 and build 164530 on Linux is the build [AU] All-Star Rust runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [AU] All-Star Rust, and is it online?
Reading: offline. [AU] All-Star Rust last answered 37 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does [AU] All-Star Rust enforce, and what are its settings?
Reading the name gives no gather rate for [AU] All-Star Rust. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [AU] All-Star Rust?
Check: map. Procedural, size 4,500, seed 227153546, generated by the game on [AU] All-Star Rust. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join [AU] All-Star Rust?
Press F1 in Rust and enter client.connect 121.218.131.59:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
